Hello everyone, I have decided to keep the devlog and the feedback seperate, since its hard to go through 90+ replys and find feedback.
heres the devlog if you’re curious: [PUBLIC TESTING] Junk Shop Simulator [DEVLOG] (please feedback in this current thread instead)
this isn’t a mindless clicker game i swear (calling it a simulator probably wasn’t my best idea ever due to the oversaturated content associated with the term)
heres the game:
3 Likes
A lot of time spent clicking the button trying to get what I needed for an order, not so much time spent exploring what I can upgrade nor organizing my items.
1 Like
i made break time for that purpose, but i am open to how you might think this problem could be solved
1 Like
Yeah I noticed the break time, it just wasn’t long enough for me.
What if you had a button to end break time and start a work day.
1 Like
lucky for you theres an upgrade to upgrade it to a minute max!
hmm maybe, if im adding it i would want to make it a vote system, because one person want to skip doesnt mean the whole server would want to