[feedback] gfx feedback

Hi there!
This is 6QL4! After my last post, In-Need of finding my skill, people have made my try once again, and I want to try GFX again. I will do scripting soon, but I want to see if I can do GFX.

shadow art
This is the first “return” GFX I did and honestly I am proud of it. I know, it’s not the best and there is going to be a bunch of criticism about this art, but, please feedback me, I am ready.Roblox GFX Render # 2

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Added a second photo! Please add feedback!

Looks good! :slightly_smiling_face:
The GFX looks like pixel and the faces are a little bit blank. :slightly_smiling_face:
btw I’m impressed! :grin:

(It’s just my opinion if you don’t like it, just don’t mind me :slightly_smiling_face:)

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Thank you so much, I was depressed and all, but I am back out strong, and I hope to succeed in GFX and scripting! I actually think these are my best GFX so far!

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I’m impressed with your talents and I’m a little bit (jealous) with your talents. :sweat_smile:

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What software you used to produce your graphic design in? From my point of view it kind of looks like this was made in (Roblox Studio) focusing on the second image since the quality of the images seem blurry and the lighting seems a little washout.

The first graphic design is decent but you should add more characters socializing and interacting with each other you could even throw a background image with some props around the area whether it be tables chairs - buildings stores ect.

I’m not sure if the bedroom prop is produced in studio it kind of has those parts and uneven lighting featured in the image, but if this was done or produced through a editing software, it seems a little blurry the lighting is quite bland and basic add some effects casting on the scene.

If this was made in editing softwares or a 3D one I would suggest using Blender for rendering or learning graphic designs even choose a editing software. There’s different approaches you could go for it really comes down to your overall preference. At the start it’s alright since this is your return back I would just keep learning more techniques and different poses and lighting features it takes patients and practice to improve.

Yup, I didn’t do this is blender, but if I render the character, would it be better?

I’m no graphic designer so take this with a grain of salt. I’m assuming you did this in a editing software Roblox Studio?

Yes but it will depend blender is one of the open source softwares for producing graphic designing it’s just comes down which software you choose to learn. Blender could produce those realistic looks whether it be adding realism, cartoony, realistic textures lighting features ect.

Blender.org Is a good software for rendering or learning 3D modeling, or creating scenes it doesn’t matter what software you use it just comes down to your preference you could choose to use a software or not it will take time and practice and patient you’ll need to learn the ropes around blender and learn the software itself.

Editing softwares are good to add effects lightning and other techniques.

Alright, ya I use it, but it’s to hard to edit, and etc, but I will try, ty.

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Looks great! Just a quick note to maybe turn your rendering viewport up so you don’t get that pixels all over the place! Other thank that I love it!

Ok! I’m looking at your GFX and I can see multiple ways on how this can be better! (I’m new to this, so don’t take this seriously).

  1. It seems to be that the photos are pixelated, which i’m guessing that this was my by ROBLOX Studio. I wouldn’t recommend using RS as your main source for GFX. Blender is a very good software for making renders. If you can’t access Blender, then there’s a similar app called "Cinema 4D.

  2. I would make your GFX more interactive like maybe some people interacting or something.

  3. You should try and invest into using HDRI as it makes your work look fantastic, and improves the quality of your artwork.

Overall, not bad for a beginner! Good luck and hoped these tips helped!

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Thank you so much, I will do my best!

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The poses are really good, but did you even render them in Blender or why are they so pixelated :frowning: