I recently switched from using Studio to make my GFX to using Blender since it was cleaner and better control over the models. I have been practicing with it and I made this wanting some feedback on it.
Yeah when I edited the background it made some of the the trees in the back 2D a small but major flaw that could be fix just did not notice til after. Also what do you mean the lighting was dull what could I have done to enhance the lighting more?
The lighting seems really lazy like if you just stuck one sun light point and call it a day.
Get two instead. One facing the left angle with a yellow-ish gold color while the other is a bit weaker with blue color on it.
I am still experimenting with light and how it effects everything. I added 1 sun light point and 5 point lights, although I will use the method next for like a sunset/etc…
Looks really nice, but there’s something weird with the shadows. The tree on the left casts a shadow on the ground, but other trees don’t seem to. Also, those 2D trees are somewhat out of place.
dude the quality is amazing, professional even compared to some of these people trying to pass as artist, however. lighting completely destroys it. try using cycles render engine, and compositing. if you search up those 2 terms in google 3 or 4 vids later you will get so much better results.