I was bored so i made this church-like building for a map for my game. Id like to ask for feedback and suggestions before I use it. It has taken around 4 hours, so far.
Overall, it looks very nice and beautiful. Defiantly love the vibe I get from it, though one thing I have to say is more detail would be nice and would perfect the build as it sorta has a bland feel to it.
But even without the details, it still looks good.
You did a good job of making the church look neither eastern Orthodox, nor Roman Catholic, nor Protestant. The one issue is that there is no altar in the church, which makes it look incomplete if it is an Orthodox church. Great job though!
You shouldn’t make an altar / iconostasis (Orthodox altar) since they have a lot of icons and decorations and gold on them. The designs on the rug have meaning. If you do want to make an altar, make it simple, since adding too much detail could get your game taken down, see here.
The exterior looks clean but the interior (no offense) is somewhat underwhelming. I’d suggest extending the support beams across the entire roof and giving more detail to the benches, and making it brighter. Looks fine otherwise
Alright, ill make the beams across the roof and ill definitely add more detail to the pews ( to an extent), I would make it brighter in the inside but that wouldnt really fit the style im going for
it looks great if it were for a low-poly style, but in my opinion, adding more outside detail like grooves and supports to add
depth, etc, would make it look much better.
even adding depth to the windows, like an angled square pattern would look cool as well
great work!
Thanks! I have added a lot more since the images, including: changing of lighting, more outside deatil, both out of the church and outside around the church, and other things)