Feedback on my first ever blender model?

Who likes my first ever blender model? It’s supposed to be a street lamp. Don’t mind any overlays or arrows in the picture.

unknown-29

7 Likes

For starter, it looks really nice! If you wanna go for a less low-poly style, you can add a subsurface modifier and make the model shade smooth.

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Thanks for the feedback. And yes I was trying to make this look low poly/simplistic.

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Looks really nice! Maybe you could bevel the edges (not rounded, just a slightly bevelled corner) for the pole like you did on the light :slight_smile:

also hi

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Thanks for the feedback! Yes I will try bevelling next time.

also hi

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Sub surface only work well on quads you dont tell people to use it every time because if you use it on tris it would look bad it can cause shading issues and artefacts.