Hey guys!
About two days ago I created some meshes in blender to create a low-poly house for a cartoony game I’m making. I put the meshes together and ended up with this. Does this look alright? Is there anything I need to add?
Sorry if formatting is weird. It’s my first post and I’m still getting used to some stuff.
6 Likes
looks okay but shade smooth makes it look a little weird try shade flat but maybe add smooth edges to make it look better
2 Likes
pvod
(LolMeLol)
November 28, 2020, 7:02am
#3
I think you nailed the middle and base parts of this house, they look great! However, the roof is iffy to me. I think it could be improved.
KlausModel
(KlausModel)
November 28, 2020, 1:56pm
#4
Looks good, maybe just add a singular window to the sides and the back of the house to fill up those empty spaces.
Thanks for the suggestion! I agree, I kind of thought the roof looked a bit weird. I’ll edit it and see how it turns out!
That’d make a bit more sense, I’ll definitely do that. It looks a bit empty without it, like you said.
I may try that- I’m trying to add the smooth shade effect to create a kind of plastic effect. I’ll see how it goes, thanks for the feedback.
7z99
(cody)
November 28, 2020, 10:37pm
#8
I think if you edge split the sides of the roof, and then made a flared mansard roof, it would look a bit better. The smooth shading all along the roof looks a quite strange to me.
ArsaMate
(Arsa)
November 28, 2020, 10:41pm
#9
it’s pretty good but i think you should try subduing the brown colour of the roof since it stands out way too much.
x_Lukeex
(Luke)
November 28, 2020, 10:53pm
#10
The overall house is okay, the roof needs a bit of improving doing to it, maybe add some things, just a overall good build!