Heyo, I recently practiced making GFX in this style and I am very satisfied with it. Can I have your feedback?
Looks great!
Some parts of certain graphics are over exposed (specifically the faces of most of the avatars, and the DHG looks a little weird due to a difference in colour of helmet and clothing). However, these are some really great graphics.
Thank you, for your nice feedback!
These all look really cool! I love how the light from the lightsaber reflects onto there faces, great job!
Roblox rig too metallic unless that isn’t a human, DHG helmet lighting looks weird, the second one got too much bump, and the whole body becomes extremely specular while scarf, hair, and other accessory were roughness.
so, my thought is its good. I’ve seen this style replicated time and time again but regardless its decent, however if you are looking to sell gfx its 40% post render assets, 20% blender rig render, and 40% skill, spacing, knowhow, lighting, shadows. So i say great, you can render a char on a black background, but in order to sell that you need to know how to create something truly special and unique
whats so different about this style than all the other general ways of making a GFX