What am I working on?
I’m working on a parkour engine at the moment and would just like feedback on anything and everything.
Feedback
What could I do differently to make the engine better, is the UI good, are the sounds decent, how are the animations, etc.
Keep in mind I’m not really planning on turning this into a full fledge game, this was just me practicing on improving my scripting capabilities, so on and so forth.
This is a good game actually. I normally have never played a parcour game I actually enjoyed but this one gives you a dreamy feeling when playing. 8.6/10 for now. Also add a way to break your fall when falling from high altitudes and it needs a bit more extra features to be a full game. Also make the gui interactable.
There is a way to break fall damage entirely, if you stop moving mid fall before landing then press shift to land like a roll, you will perform a Precise Landing, taking zero fall damage from any height.
I will 100% tweak it as taking zero fall damage from any height is kinda OP but then again this is just an engine rather than a game.
Hi I’ve seen your engine on YouTube and used it. I have to say it’s amazing that you provided it for free. It’s really good however I feel like wall transitions from running to jumping isn’t smooth. Also rolling to stop fall damage it great but very hard and doesn’t feel easy and consistent I would try to make it like parkour reborn.
‘Controls’ UI lines are too distracting in my opinion and text is too small, consider making it scroll
(you can set ScrollBarSize to 0, but I wouldn’t since it may be unintuitive to some users.)