Few previews

Moved to: http://developer.roblox.com/forum/look-at-this-cool-creation/11604-encountered#125186

Hey there,

Here are a few previews of some of the dynamics for Encountered (my project) for those who don’t want to purchase acces to the early testing of it.

Shooting, recoil, cam shake: http://gyazo.com/2110ff1bc723344583f70b17cdce2626
Melee: http://gyazo.com/1dba705b2dbb6835e07b9c4f73e25ad2
Parkour: http://gyazo.com/81ff4fa0d6f2fcd32a1900a69ac780a0
Gun Inspecting: http://gyazo.com/6dc0565355432743185b30d170f2e406
Walking: http://gyazo.com/43873fc25019aa9cc96912f54d117a2d
Sun shine!1!1!1: http://gyazo.com/f80dac37ddc3a004ba1eb4f5b4d05f6b

Hope you guys like it so far :slight_smile:

Note: Scroll down for more updates, there are plenty of them down here.

ui could use some work

it just looks weird to have a square ui like that centered in the corner to suddenly jolt all over the place when walking
The background makes it seem like it should be ‘solid’
if it’s going to move it should be more translucent and blend into the environment more

Protip: I discovered this while playing Borderlands 2, if you haven’t already, make ejected bullet shells a GUI animation.

I was playing BL2 and I wanted to look at the bullet shells on the floor, so i spam shot and looked at where the bullet shells should be on the floor- no shells to be found! They used GUIs to render the shell animation! took me by freaking storm

Absolutely amazing! :smiley:

[quote] Protip: I discovered this while playing Borderlands 2, if you haven’t already, make ejected bullet shells a GUI animation.

I was playing BL2 and I wanted to look at the bullet shells on the floor, so i spam shot and looked at where the bullet shells should be on the floor- no shells to be found! They used GUIs to render the shell animation! took me by freaking storm [/quote]

Making them a GUI will be ugly. Plus, I’m not really worried about any lag. All under control.

The gun and atmosphere you got going on there remind me of glacier, man how I wish that game would have been finished up.

Those animations look great though. The walking one I think should have the gun respotion itself closer to your body rather than just shaking it about in front of your character like it is now,

[quote] The gun and atmosphere you got going on there remind me of glacier, man how I wish that game would have been finished up.

Those animations look great though. The walking one I think should have the gun respotion itself closer to your body rather than just shaking it about in front of your character like it is now, [/quote]

The invoronment is based of an old school project of mine, where we had to design an actual map. And yes, the gun is actually based of the gun BODY of the gun in Glacier. Glad you noticed! :slight_smile:

Walking animation (fixed up some stuff and fixed up the holding of the hands):

Inspecting sequence (fixed up the holding once again): http://gyazo.com/41efe513d26cef5fc41174dc51ab05df
Gun sway (Un-aimed): http://gyazo.com/cf71dbde94b49aebc673a2fe9f913a4e
Gun sway (aimed in): http://gyazo.com/2aafaa06ad7b30772e2051114a303ff2
Inventory system: http://gyazo.com/4f12d695c7d68d9734ef6c4d7dc2b400

New Menu (Rotate a premade gun to any angle): http://gyazo.com/7f073fa7555cdb44c094ea8c84859066
New UI Style: http://gyazo.com/9fff6a6078325cdc7f0bbe6870d76906
Matches suprisingly well with the new Roblox UI’s!: http://gyazo.com/2cb81355427ff07ad9b06cb66c38010d

Updates!1!1

i really like that weapon inspection thing. is it basically an idle animation?

No it isn’t. I made a breathing animation when you’re idle. You can inspect your gun whenever you want (ofcourse not when you’re reloading or doing some parkour. You can activate with the T key (Will be changeable ingame). It’s basicly made for when you crafted a new stock or barrel. So you can check out what it looks like.

Another First made record for Encountered, yaya.

Everything I said in game to you pretty much applies. However I think the new menu is a great touch to a pretty nice start.

Sick scope wobble when aiming in: http://gyazo.com/e207a6de1f55c0e7b8a424bdaf5ce559

It’d be cool if you created the “Steam” that you see in the cold when you’re exhaling, might make the atmosphere a bit cooler. :swag:

That is so amazing…

That would be so “cool”? Thank you for your suggestion. I’ll try what I can design and how it will work out. Thanks!

Game is now FE enabled!

Oh man, Glacier, that brings back some memories. This actually reminds me more of the idea I had before I did work on Glacier haha. The only thing I’d improve is the interface. Maybe go for a more stylized HUD or minimal UX. Information is overwhelming and finding good ways to communicate all of it is super important for a game.

I hope the gameplay is like what I had in mind for Glacier, I daydreamed of so many cool scenarios that could happen when playing. Looks awesome, really pleased with your attention to detail =)

[quote] Oh man, Glacier, that brings back some memories. This actually reminds me more of the idea I had before I did work on Glacier haha. The only thing I’d improve is the interface. Maybe go for a more stylized HUD or minimal UX. Information is overwhelming and finding good ways to communicate all of it is super important for a game.

I hope the gameplay is like what I had in mind for Glacier, I daydreamed of so many cool scenarios that could happen when playing. Looks awesome, really pleased with your attention to detail =) [/quote]

You could actually send me a friendrequest and experience the stuff yourself.
USRNAME: Soundcrusher

Place where to go: Recording zone.

Smooth transition between walking and idling: http://gyazo.com/a516ffe4d5fcac8f47e20366b1cd67fe
New Recoil cam shake (doesn’t really is different from the previous one): http://gyazo.com/ba2c32d0ba55cce445a970fd753741f1
New Sprinting animation: http://gyazo.com/ec5acda0c6bc9ba812651f1f81a3cefa

I’m also working on a new sun flare effect, isn’t really done yet. Not happy with the result (yet).

Much more detailed and “refreshing (litirally, it makes me feel cold)” sun flare effect: http://gyazo.com/8da5bdc38be6b99651f2c0a43e27ba27