Fire spread virus in the game(EDITED)

I bet it’s hided in free models that he used.

I did type it in explorer. I will check scripts manually over and over.

What is the output when the game starts?

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Nothing there, just checked it.

Maybe the admin he has it might be fake.

A plugin can run without be enabled like with a button so maybe this is that

Maybe the virus is obstructed so you can’t find it with search in script

I will propose my plugin, but i am not sure this will help you in your case

I’d try searching for Instance.new or scripts you do not recognize. Check any plugins, deny script injection and make sure you have the official version of everything. You can also check in the developer console, under Scripts you can see which script is currently being executed. Might be really hard to catch tho. To help with your search, try switching to server mode and see if the fire is still there. If not, it’s a LocalScript causing it.

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I agree, the admin is kinda suspicious. But I checked it, it’s okay.

Do you check the require of the admin ? The content of the module

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You might want to remove the admin temporarily and see if the virus is still there.

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I think it’s good idea, let me try.

Just tried it, still the fire spread in game.

Do you have any other plugins? Try disabling all of them, or at least deny script injection as I already suggested above.

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The virus was before my friend invited me to help him.

Try to make a script to destroy all descendants in a category like workspace, serverstorage, and etc. Then run it to see where exactly is the problem.

local Choose_Category = -- workspace, server storage, and etc
for _, category in pairs(Choose_Category:GetDescendants()) do
       category:Destroy() -- destroys the descendants
end
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There’s a script error, it won’t show me anything.

Not sure if I understand fully, but try checking on your friend’s end, it might be something he installed.

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Nevermind, I forgot to choose category.

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image

Alright, I fixed the problem. Let me try searching now.