Hey,
I am working on a Force System in my Roblox game and using FireAllClients to replicate the powers to all players. However, after using it a few times, FireAllClients suddenly stops working and only replicates to the local player instead of all clients.
To help diagnose the issue, I am attaching the game file below along with some screenshots of the relevant code. Please let me know if you need any additional information.
Thank in advance for the support!
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Client-Sided:
Expected behavior
I just expected the forces that use FireAllClients to be replicated to all clients every time.
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