FireAllClients suddenly stops working (even though everything is correct)
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|
2
|
159
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February 14, 2025
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LocalizationService remote event queue exhausted
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3
|
115
|
February 5, 2025
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Extremely bad ping. Constant freezes, unaccepttable gameplay
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|
2
|
280
|
January 31, 2025
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Unusual High Network Recv Values and POST Requests from Player Service Causing Lag in Low-Activity Places
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1
|
284
|
December 11, 2024
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UnreliableEvents freezes new packets whenever an Asset Loads
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|
1
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256
|
December 10, 2024
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TextBoxFocused and TextBoxFocusReleased fire at the same time with Roblox chat textbox
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1
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167
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November 19, 2024
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Infinite yield on RemoteFunction:InvokeServer if server thread got yielded and resumed
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|
4
|
578
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July 12, 2024
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OnClientEvent Fires Instantly After Connecting
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3
|
331
|
June 27, 2024
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RemoteEvent may reach a client faster than it takes for a RemoteFunction to travel back from the server to a client
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|
9
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1098
|
February 23, 2024
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Unreliable events are artificially impeded on live games
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|
3
|
766
|
February 21, 2024
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:FireClient and :FireServer missing field 0 of a table
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|
2
|
341
|
January 13, 2024
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Remote events memory leak instances even when data is cleared
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|
4
|
628
|
November 21, 2023
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