i tried adding some sway on the torso, although not sure if this is the right way to go if i need more movement, if you have any tips on how i could achieve it id love to know
when pushing off of your back foot when walking you’re being pushed upwards slightly and then back down when you place for front foot. Try implement something similar to that
I think that’s headed in a much better direction if you’re looking for more fluid and humand-like animations. Movement throughout the entire body is key to making the animation as a whole seem like a system of moving parts influenced by each other rather than pieces working individually. Something to keep in mind is depending on how much movement there is, the animation as a whole could look heavier or lighter. For example, when comparing this new animation with the original, the newer one looks much heavier. So you kind of just have to find the right balance to suit what you need. Keep up the good work though, your animations look nice!