So I’m not sure if this is the correct category I think it is. Ok so when I upload a mesh to Roblox it seems to be transparent or warped. Can someone help? This looks completely normal until it goes into Roblox I don’t know what else to say.
4 Likes
Aotrou
(Shawn)
November 5, 2019, 6:59pm
#2
Your normals are most likely inside out.
Basically, as @RegularRival said, your object’s Normals (the faces) are inside out. If you’re using Blender 2.79 (or earlier), Ctrl + N “Makes Normals Consistent” inside:
[image]
If your meshes faces are already inside, it’ll flip them all to the outside.
However if you’re using Blender 2.8 or later (which honestly, you should be since it’s better to use and learn on), Ctrl + N starts a new save file, so the solution is to go into Mesh > Normals, > Flip Normals
[image]
1 Like
turvtle
(turtle)
November 6, 2019, 1:52am
#4
Yes, your normals are inside out. In edit mode just click ctrl + n to flip it. You can normally tell when it is inside out when the faces look darker.