Friend Path System

Hello!

Does anyone know how the functionality of the experience Friendscape was created and how that can be replicated?

It’s created with a lot parts with billboardgui inside and connected by beams. If about functionality, it uses Players:GetUserThumbnailAsync() to get icons, Players:GetFriendsAsync() to get friends, some API(HttpService) to get number of followers. I hope i helped :smile:

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Yeah, that’s just about what I expected they were doing. Complicated doing all the friend page decoding though!

Thank you!

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If you want to get all friends, using the [Swagger UI](Friends Wep API) would be easier, as it gets all friends along with their usernames and display names, which can then be serialized into JSON.

Try the https://friends.roblox.com/v1/users/{userId}/friends endpoint.

I’ve tried that, but it spits out an error message that the API can’t be called from roblox?

Maybe it’s because I was in studio though?

Error message: HttpService is not allowed to access ROBLOX resources

Roblox blocks direct access to Roblox’s APIs, you’ll have to use a proxy such as RoProxy

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