In this picture, I used the ‘Western’ template and turned off all shadows for the parts around the lights in the lanterns. Going into the bank, I discover a lantern underneath me (I’m on the top floor) is showing specular highlights though a roof. I’m pretty sure this is a bug. There is also some noticeable light leaking if you pay attention near the specular highlight.
Well if i turn on the Future mode in Studio it also shows me the Future Graphic in Studio… But if i go into the Roblox Player so the Normal Roblox the Future Graphic wont work anymore.
It’s rather simple (some have pointed it out already). Basically, you clone the entire scene, rotate it, mirror it, remove a bunch of objects that can’t be seen on the reflection (or wont be noticeable), and you have it done.
It’s important to remove as many objects of the reflection as possible, since you’re pretty much doubling the memory usage of the scene, and most importantly the polygon count.
Here is a little showcase I have been working on very slowly. I’m definitely looking forward to releasing this thing to the public when this new lighting system is fully released. The future is truly bright!