For the past week, I have associated my time and efforts toward the creation of a new game; a horror showcase based game.
In this game, you act as a character who has just woken up with no knowledge of their prior life or how they ended up in where they are now. The character now has to find their way through the gloomy, and unlit tunnel. Hopefully, you end up finding your way out, then, at the end of the tunnel, you will come across a long extending ladder that will lead up to…
Unfortunately, this game is still under creation and the story has to stop there. Further, into the future, I’ll apply updates, bug fixes, and all that stuff and let you all know the end of the story.
However, until then, I would like you guys to play this game and test it out. Feel free to give me some information about bugs, glitches, and even some feedback in the reply section below!
For more information, please check out the below link.
The sounds that were playing throughout, were certainly creating a mysterious atmosphere, which I liked. Also, the effects of the map, such as the flickering of the lights, and the water dripping from the ceiling are great additions. However, (and this may already be planned), I would recommend making the game more interactive, to really test the player and their thinking. For instance, doing … could have a certain outcome, whilst doing … could have another. Or even being able to interact with the environment, whether that be by making usable doors, or moving objects out of the way to progress further, or anything else along those lines. Doing this should boost player engagement and make the game more enjoyable.
Hey! I’m glad to see you talking about this and giving feedback with me, it really does help. Although I am not quite sure what you were going at with the terrain, I haven’t yet focused toward player interaction much and I really want to try that out a little. From allowing players to pick up the torch, the radio and some other small obstacles throughout the game.
Thank you again for your feedback, this definitely has helped!
I am glad to know I have helped. And I apologise for taking a while to respond, the forum went down, for me at least.
What I meant by the terrain, is that part of it is sticking out of the floor, along with the grass. Sorry the photo wasn’t very clear, but hopefully this video makes it easier to see: https://youtu.be/4YiUq8P5acI
(as you can see, the grass is moving).
Ah, okay. I now understand what you mean, I’ll get on that right away. Thank you for your response, regardless of time, it went down for me too, and I imagine everyone.
Hello, DevForum Members! It has been a little while now since my last chat about the feedback on my game that has been listed above, so I would like to bring it back to light. Over the past 11 days, I have continued to add and adjust a couple things here and there so it would be very appreciative if you guys go through it whether it be your first time or again and provide additional feedback, suggestions, ideas, bug reports, etc.