Gloomy | Information & Changelog
What is it?
In this game, the player acts as a character who with no previous memories, has found themself trapped within the depths of a tunnel, left abandoned below the surface. It is now the player’s choice to find their ways outside this gloomy nightmare, or forever lie aside the spirits that have been left for internal misery.
However, there may be a twist. Is there really an exit? Or is it all a distraction from what truly lies within the character’s thoughts.
Game Link
Do you like it?
- Its really good!
- Its okay, but needs some work.
- Its really not that good.
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Things to do:
Last updated on 13/06/2020.
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Design:
- Ending Screen: Stay Behind.
- Ending Screen: Live to Tell the Tale.
- Ending Screen: Pulled Back.
- Fully design external landscape and environment; building, scripting, sound design, etc.
- Continue to furthermore develop the interior design.
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Bugs:
- Player can climb on water.
Game takes excessive time to load.LockFirstPersone mode not enabled.Mouse does not change.- Ambiance and other sounds fail to play correctly.
- Flashlight (light) is not disabled during ending 1 (death).
- Player can move during ending 1 (death) via sprint system.