Currently, the Game Settings in studio does not utilize viewport frames because Game Settings were created prior to this feature. This needs to be updated. Currently, you can get the character accidentally stuck in the workspace and cause such minor headaches for something so basic to do.
This change would make adjusting avatar settings a lot simpler! Every time I’m stumbling across this screen now I have to move it to stop obscuring the character rendered in the viewport. Giving it a dedicated viewport frame within the widget would solve that issue.