.gameplay ideas for a bank robbery (stop overshadowing this post, im serious)

current poll:

right now i’m making a bank robbery system and i’m trying to keep its genericism to a minimum
what you’re going to see below is a bank obstacle spammed with lasers and one laser sweeping the floor, trying to kill the player(s), and there is smoke that will try to obstruct the player’s view
inside the obstacle, there are 3 tnt detonators that the player(s) must press to open up a vault which the player(s) need to do some safe and deposit box cracking in order to earn pending funds
i will have cops waiting at the bank’s door until the player(s) exit, as a placeholder i’m using an npc free model for now since i’m trying to make my own swat npc
when a player turns in the funds earned from the bank robbery, the police force “gives up” and they all despawn

--THIS IMAGE IS OUTDATED!--


any feedback or suggestions you have to improve the gameplay while keeping the genericism to a minimum?

edit: i forgor to mention that the lasers excluding the transitioning one fades in and out

4 Likes
fading lasers
  • go ahead i have no problem with fading lasers
  • feels like it will make it too hard
  • uhhhh maybe make it so there will be a chance that the lasers will fade

0 voters

difficulty + smoke?
  • {diff} make it hard
  • {diff} well if children play the game they would just go baby mode if it was this hard, make it moderate
  • {smoke} im not coughing at that (bad idea)
  • {smoke} go ahead
  • {smoke} make it have a chance of appearing

0 voters

2 Likes

{diff}Hm, can difficulty changed by client?

3 Likes

I’ll be honest will you that laser placement looks a bit messy to be honest.

I am not hating but I think it can be more cleaner! It’s just my opinion as an “obby enthusiast” but good job!

2 Likes

i suppose it will be changed by server

ehhh yeah i forgor to update my post because i updated the obstacle yesterday
i do agree that that setup was dirty

2 Likes

laser design now??
  • {general} its still messy please fix bruh
  • {general} looks better but still a bit bhaddd
  • {general} very good nothing negative to say lol
  • {beam} add an animated beam
  • {beam} please no animated beam im already fine with it

0 voters

uhh lighting
  • bruh its too dark
  • make it red
  • im fine

0 voters

3 Likes

It’s kind of dark unless if the lasers are neon red, then I don’t really mind. But just have it some lighting around it to keep thinks easier. :grinning::+1:

2 Likes

I think that the lasers should emit their own light with SurfaceLights.

1 Like