Gears are enabled in local place files

Reproduction Steps

1. Equip a gear to your avatar on the website
2. Create an empty place file via File > New or Ctrl + N
3. Save the place to your PC somewhere
4. Close the window
5. Re-open the place through the file system
6. Click play or start a local test server with at least one player

System Information
Windows 10
AMD Ryzen 7 3700X 8-Core Processor @ 3.60GHz
32 GB
AMD Radeon RX 5700 XT

Expected Behavior

StarterGear should only consist of gear that I have explicitly added to the game.

Actual Behavior

StarterGear contains the gear that is currently equipped to my avatar.

Issue Area: Studio
Issue Type: Other
Impact: Low
Frequency: Constantly
Date First Experienced: 2022-06-22 00:06:00 (-05:00)
Date Last Experienced: 2022-07-05 00:07:00 (-05:00)


Been having the same issues as of 6/22/22:


Since I mostly work in local place files, this is pretty impactful to me.


This happens to me as well.

Roblox has two options to fix this:

  1. Add an option to edit the game and allow certain gear locally
  2. Prevent this from happening.

A workaround would be to have a script that deletes everything from StarterGear on startup. Here I made one for you:

--place in Backpack

I hope this provided additional details and workarounds to try and solve the problem.

Edit: I don’t think this is really a problem. If it is, you can just unequip the gear, until Roblox gives us the option.

This is impacting me and my local place file as well.

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This is still happening as of 7/25/22. Please fix this!

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After thinking about this over a period of a few weeks I’m not sure if this is a bug. Roblox inserts your character model. In a published game, it will look for gears and get them on the catalog and insert your character without them by default. In local place files, that API is not used.

So, I’m not sure if this is a bug or not.

It’s a bug because it’s unexpected behavior, this never started to occur until recently. It’s never been documented or announced, so it is considered a bug until proven otherwise.

They didn’t even have it in the update logs? That sounds unusual for Roblox.

It doesn’t respect the game’s gear settings. It’s definitely a bug.

I don’t think downloaded places have gear settings. Please correct me if I’m wrong.

All datamodels have game settings. Things like avatar scale settings, gear settings, and more are stored in the datamodel.

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Thanks for the report! We’ll follow up when we have an update for you.