Converted it into roblox table
local Data = {
Accessory = {
"AccessoryType"
},
Accoutrement = {
"AttachmentForward",
"AttachmentPoint",
"AttachmentPos",
"AttachmentRight",
"AttachmentUp"
},
AlignOrientation = {
"AlignType",
"CFrame",
"MaxAngularVelocity",
"MaxTorque",
"Mode",
"PrimaryAxis",
"PrimaryAxisOnly",
"ReactionTorqueEnabled",
"Responsiveness",
"RigidityEnabled",
"SecondaryAxis"
},
AlignPosition = {
"ApplyAtCenterOfMass",
"MaxForce",
"MaxVelocity",
"Mode",
"Position",
"ReactionForceEnabled",
"Responsiveness",
"RigidityEnabled"
},
AngularVelocity = {
"AngularVelocity",
"MaxTorque",
"ReactionTorqueEnabled",
"RelativeTo"
},
Animation = {
"AnimationId"
},
AnimationClip = {
"Loop",
"Priority"
},
AnimationTrack = {
"Animation",
"IsPlaying",
"Length",
"Looped",
"Priority",
"Speed",
"TimePosition",
"WeightCurrent",
"WeightTarget"
},
ArcHandles = {
"Axes"
},
Atmosphere = {
"Color",
"Decay",
"Density",
"Glare",
"Haze",
"Offset"
},
Attachment = {
"Axis",
"CFrame",
"Orientation",
"Position",
"SecondaryAxis",
"Visible",
"WorldAxis",
"WorldCFrame",
"WorldOrientation",
"WorldPosition",
"WorldSecondaryAxis"
},
BackpackItem = {
"TextureId"
},
BallSocketConstraint = {
"LimitsEnabled",
"MaxFrictionTorque",
"Radius",
"Restitution",
"TwistLimitsEnabled",
"TwistLowerAngle",
"TwistUpperAngle",
"UpperAngle"
},
BasePart = {
"Anchored",
"AssemblyAngularVelocity",
"AssemblyCenterOfMass",
"AssemblyLinearVelocity",
"AssemblyMass",
"AssemblyRootPart",
"BackSurface",
"BottomSurface",
"BrickColor",
"CFrame",
"CanCollide",
"CanQuery",
"CanTouch",
"CastShadow",
"CenterOfMass",
"CollisionGroupId",
"Color",
"CustomPhysicalProperties",
"FrontSurface",
"LeftSurface",
"Locked",
"Mass",
"Massless",
"Material",
"MaterialVariant",
"Orientation",
"PivotOffset",
"Position",
"Reflectance",
"ResizeIncrement",
"ResizeableFaces",
"RightSurface",
"RootPriority",
"Rotation",
"Size",
"TopSurface",
"Transparency"
},
BaseScript = {
"Disabled",
"LinkedSource"
},
BaseWrap = {
"CageMeshId",
"CageOrigin",
"CageOriginWorld",
"HSRAssetId",
"ImportOrigin",
"ImportOriginWorld"
},
Beam = {
"Attachment0",
"Attachment1",
"Brightness",
"Color",
"CurveSize0",
"CurveSize1",
"Enabled",
"FaceCamera",
"LightEmission",
"LightInfluence",
"Segments",
"Texture",
"TextureLength",
"TextureMode",
"TextureSpeed",
"Transparency",
"Width0",
"Width1",
"ZOffset"
},
BillboardGui = {
"Active",
"Adornee",
"AlwaysOnTop",
"Brightness",
"ClipsDescendants",
"CurrentDistance",
"DistanceLowerLimit",
"DistanceStep",
"DistanceUpperLimit",
"ExtentsOffset",
"ExtentsOffsetWorldSpace",
"LightInfluence",
"MaxDistance",
"PlayerToHideFrom",
"Size",
"SizeOffset",
"StudsOffset",
"StudsOffsetWorldSpace"
},
BloomEffect = {
"Intensity",
"Size",
"Threshold"
},
BlurEffect = {
"Size"
},
BodyAngularVelocity = {
"AngularVelocity",
"MaxTorque",
"P"
},
BodyColors = {
"HeadColor",
"HeadColor3",
"LeftArmColor",
"LeftArmColor3",
"LeftLegColor",
"LeftLegColor3",
"RightArmColor",
"RightArmColor3",
"RightLegColor",
"RightLegColor3",
"TorsoColor",
"TorsoColor3"
},
BodyForce = {
"Force"
},
BodyGyro = {
"CFrame",
"D",
"MaxTorque",
"P"
},
BodyPosition = {
"D",
"MaxForce",
"P",
"Position"
},
BodyThrust = {
"Force",
"Location"
},
BodyVelocity = {
"MaxForce",
"P",
"Velocity"
},
Bone = {
"Transform",
"TransformedCFrame",
"TransformedWorldCFrame"
},
BoolValue = {
"Value"
},
BoxHandleAdornment = {
"Size"
},
BrickColorValue = {
"Value"
},
CFrameValue = {
"Value"
},
Camera = {
"CFrame",
"CameraSubject",
"CameraType",
"DiagonalFieldOfView",
"FieldOfView",
"FieldOfViewMode",
"Focus",
"HeadLocked",
"HeadScale",
"MaxAxisFieldOfView",
"NearPlaneZ",
"ViewportSize"
},
CanvasGroup = {
"GroupColor",
"GroupTransparency"
},
ChannelSelectorSoundEffect = {
"Channel"
},
CharacterMesh = {
"BaseTextureId",
"BodyPart",
"MeshId",
"OverlayTextureId"
},
Chat = {
"BubbleChatEnabled",
"LoadDefaultChat"
},
ChatInputBarConfiguration = {
"Enabled",
"TargetTextChannel"
},
ChatWindowConfiguration = {
"Enabled"
},
ChorusSoundEffect = {
"Depth",
"Mix",
"Rate"
},
ClickDetector = {
"CursorIcon",
"MaxActivationDistance"
},
Clothing = {
"Color3"
},
Clouds = {
"Color",
"Cover",
"Density",
"Enabled"
},
Color3Value = {
"Value"
},
ColorCorrectionEffect = {
"Brightness",
"Contrast",
"Saturation",
"TintColor"
},
CommandInstance = {
"AllowGUIAccessPoints",
"Checked",
"DefaultShortcut",
"DisplayName",
"Enabled",
"Icon",
"Name",
"Permission",
"StatusTip"
},
CompressorSoundEffect = {
"Attack",
"GainMakeup",
"Ratio",
"Release",
"SideChain",
"Threshold"
},
ConeHandleAdornment = {
"Height",
"Radius"
},
Constraint = {
"Active",
"Attachment0",
"Attachment1",
"Color",
"Enabled",
"Visible"
},
ContentProvider = {
"BaseUrl",
"RequestQueueSize"
},
CoreGui = {
"SelectionImageObject",
"Version"
},
CustomEventReceiver = {
"Source"
},
CylinderHandleAdornment = {
"Angle",
"Height",
"InnerRadius",
"Radius"
},
CylindricalConstraint = {
"AngularActuatorType",
"AngularLimitsEnabled",
"AngularResponsiveness",
"AngularRestitution",
"AngularSpeed",
"AngularVelocity",
"CurrentAngle",
"InclinationAngle",
"LowerAngle",
"MotorMaxAngularAcceleration",
"MotorMaxTorque",
"RotationAxisVisible",
"ServoMaxTorque",
"TargetAngle",
"UpperAngle",
"WorldRotationAxis"
},
DataModel = {
"CreatorId",
"CreatorType",
"GameId",
"Genre",
"JobId",
"PlaceId",
"PlaceVersion",
"PrivateServerId",
"PrivateServerOwnerId",
"Workspace"
},
DataModelMesh = {
"Offset",
"Scale",
"VertexColor"
},
DataStoreInfo = {
"CreatedTime",
"DataStoreName",
"UpdatedTime"
},
DataStoreKey = {
"KeyName"
},
DataStoreKeyInfo = {
"CreatedTime",
"UpdatedTime",
"Version"
},
DataStoreObjectVersionInfo = {
"CreatedTime",
"IsDeleted",
"Version"
},
DataStoreOptions = {
"AllScopes"
},
DataStoreService = {
"AutomaticRetry"
},
DebugSettings = {
"DataModel",
"InstanceCount",
"IsScriptStackTracingEnabled",
"JobCount",
"PlayerCount",
"ReportSoundWarnings",
"RobloxVersion",
"TickCountPreciseOverride"
},
DebuggerBreakpoint = {
"Condition",
"ContinueExecution",
"IsEnabled",
"Line",
"LogExpression",
"isContextDependentBreakpoint"
},
DebuggerManager = {
"DebuggingEnabled"
},
DebuggerWatch = {
"Expression"
},
Decal = {
"Color3",
"Texture",
"Transparency",
"ZIndex"
},
DepthOfFieldEffect = {
"FarIntensity",
"FocusDistance",
"InFocusRadius",
"NearIntensity"
},
Dialog = {
"BehaviorType",
"ConversationDistance",
"GoodbyeChoiceActive",
"GoodbyeDialog",
"InUse",
"InitialPrompt",
"Purpose",
"Tone",
"TriggerDistance",
"TriggerOffset"
},
DialogChoice = {
"GoodbyeChoiceActive",
"GoodbyeDialog",
"ResponseDialog",
"UserDialog"
},
DistortionSoundEffect = {
"Level"
},
DockWidgetPluginGui = {
"HostWidgetWasRestored"
},
DoubleConstrainedValue = {
"MaxValue",
"MinValue",
"Value"
},
DraggerService = {
"AlignDraggedObjects",
"AngleSnapEnabled",
"AngleSnapIncrement",
"AnimateHover",
"CollisionsEnabled",
"DraggerCoordinateSpace",
"DraggerMovementMode",
"GeometrySnapColor",
"HoverAnimateFrequency",
"HoverThickness",
"JointsEnabled",
"LinearSnapEnabled",
"LinearSnapIncrement",
"PivotSnapToGeometry",
"ShowHover",
"ShowPivotIndicator"
},
DynamicRotate = {
"BaseAngle"
},
EchoSoundEffect = {
"Delay",
"DryLevel",
"Feedback",
"WetLevel"
},
EqualizerSoundEffect = {
"HighGain",
"LowGain",
"MidGain"
},
EulerRotationCurve = {
"RotationOrder"
},
Explosion = {
"BlastPressure",
"BlastRadius",
"DestroyJointRadiusPercent",
"ExplosionType",
"Position",
"TimeScale",
"Visible"
},
FaceControls = {
"ChinRaiser",
"ChinRaiserUpperLip",
"Corrugator",
"EyesLookDown",
"EyesLookLeft",
"EyesLookRight",
"EyesLookUp",
"FlatPucker",
"Funneler",
"JawDrop",
"JawLeft",
"JawRight",
"LeftBrowLowerer",
"LeftCheekPuff",
"LeftCheekRaiser",
"LeftDimpler",
"LeftEyeClosed",
"LeftEyeUpperLidRaiser",
"LeftInnerBrowRaiser",
"LeftLipCornerDown",
"LeftLipCornerPuller",
"LeftLipStretcher",
"LeftLowerLipDepressor",
"LeftNoseWrinkler",
"LeftOuterBrowRaiser",
"LeftUpperLipRaiser",
"LipPresser",
"LipsTogether",
"LowerLipSuck",
"MouthLeft",
"MouthRight",
"Pucker",
"RightBrowLowerer",
"RightCheekPuff",
"RightCheekRaiser",
"RightDimpler",
"RightEyeClosed",
"RightEyeUpperLidRaiser",
"RightInnerBrowRaiser",
"RightLipCornerDown",
"RightLipCornerPuller",
"RightLipStretcher",
"RightLowerLipDepressor",
"RightNoseWrinkler",
"RightOuterBrowRaiser",
"RightUpperLipRaiser",
"TongueDown",
"TongueOut",
"TongueUp",
"UpperLipSuck"
},
FaceInstance = {
"Face"
},
Feature = {
"FaceId",
"InOut",
"LeftRight",
"TopBottom"
},
FileMesh = {
"MeshId",
"TextureId"
},
Fire = {
"Color",
"Enabled",
"Heat",
"SecondaryColor",
"Size",
"TimeScale"
},
Flag = {
"TeamColor"
},
FlagStand = {
"TeamColor"
},
FlangeSoundEffect = {
"Depth",
"Mix",
"Rate"
},
FloatCurve = {
"Length"
},
FloorWire = {
"CycleOffset",
"From",
"StudsBetweenTextures",
"Texture",
"TextureSize",
"To",
"Velocity",
"WireRadius"
},
ForceField = {
"Visible"
},
Frame = {
"Style"
},
FunctionalTest = {
"Description"
},
GameSettings = {
"AdditionalCoreIncludeDirs",
"OverrideStarterScript",
"VideoCaptureEnabled",
"VideoRecording"
},
GamepadService = {
"GamepadCursorEnabled"
},
Glue = {
"F0",
"F1",
"F2",
"F3"
},
GuiBase2d = {
"AbsolutePosition",
"AbsoluteRotation",
"AbsoluteSize",
"AutoLocalize",
"RootLocalizationTable"
},
GuiBase3d = {
"Color3",
"Transparency",
"Visible"
},
GuiButton = {
"AutoButtonColor",
"Modal",
"Selected",
"Style"
},
GuiObject = {
"Active",
"AnchorPoint",
"AutomaticSize",
"BackgroundColor3",
"BackgroundTransparency",
"BorderColor3",
"BorderMode",
"BorderSizePixel",
"ClipsDescendants",
"LayoutOrder",
"NextSelectionDown",
"NextSelectionLeft",
"NextSelectionRight",
"NextSelectionUp",
"Position",
"Rotation",
"Selectable",
"SelectionImageObject",
"Size",
"SizeConstraint",
"Visible",
"ZIndex"
},
GuiService = {
"AutoSelectGuiEnabled",
"CoreGuiNavigationEnabled",
"GuiNavigationEnabled",
"MenuIsOpen",
"SelectedObject",
"TouchControlsEnabled"
},
HandleAdornment = {
"AdornCullingMode",
"AlwaysOnTop",
"CFrame",
"SizeRelativeOffset",
"ZIndex"
},
Handles = {
"Faces",
"Style"
},
Highlight = {
"Adornee",
"DepthMode",
"Enabled",
"FillColor",
"FillTransparency",
"OutlineColor",
"OutlineTransparency"
},
HingeConstraint = {
"ActuatorType",
"AngularResponsiveness",
"AngularSpeed",
"AngularVelocity",
"CurrentAngle",
"LimitsEnabled",
"LowerAngle",
"MotorMaxAcceleration",
"MotorMaxTorque",
"Radius",
"Restitution",
"ServoMaxTorque",
"TargetAngle",
"UpperAngle"
},
HopperBin = {
"Active",
"BinType"
},
HttpService = {
"HttpEnabled"
},
Humanoid = {
"AutoJumpEnabled",
"AutoRotate",
"AutomaticScalingEnabled",
"BreakJointsOnDeath",
"CameraOffset",
"DisplayDistanceType",
"DisplayName",
"FloorMaterial",
"Health",
"HealthDisplayDistance",
"HealthDisplayType",
"HipHeight",
"Jump",
"JumpHeight",
"JumpPower",
"MaxHealth",
"MaxSlopeAngle",
"MoveDirection",
"NameDisplayDistance",
"NameOcclusion",
"PlatformStand",
"RequiresNeck",
"RigType",
"RootPart",
"SeatPart",
"Sit",
"TargetPoint",
"UseJumpPower",
"WalkSpeed",
"WalkToPart",
"WalkToPoint"
},
HumanoidDescription = {
"AccessoryBlob",
"BackAccessory",
"BodyTypeScale",
"ClimbAnimation",
"DepthScale",
"Face",
"FaceAccessory",
"FallAnimation",
"FrontAccessory",
"GraphicTShirt",
"HairAccessory",
"HatAccessory",
"Head",
"HeadColor",
"HeadScale",
"HeightScale",
"IdleAnimation",
"JumpAnimation",
"LeftArm",
"LeftArmColor",
"LeftLeg",
"LeftLegColor",
"NeckAccessory",
"Pants",
"ProportionScale",
"RightArm",
"RightArmColor",
"RightLeg",
"RightLegColor",
"RunAnimation",
"Shirt",
"ShouldersAccessory",
"SwimAnimation",
"Torso",
"TorsoColor",
"WaistAccessory",
"WalkAnimation",
"WidthScale"
},
ImageButton = {
"HoverImage",
"Image",
"ImageColor3",
"ImageRectOffset",
"ImageRectSize",
"ImageTransparency",
"IsLoaded",
"PressedImage",
"ResampleMode",
"ScaleType",
"SliceCenter",
"SliceScale",
"TileSize"
},
ImageHandleAdornment = {
"Image",
"Size"
},
ImageLabel = {
"Image",
"ImageColor3",
"ImageRectOffset",
"ImageRectSize",
"ImageTransparency",
"IsLoaded",
"ResampleMode",
"ScaleType",
"SliceCenter",
"SliceScale",
"TileSize"
},
ImporterBaseSettings = {
"Id",
"ImportName",
"ShouldImport"
},
ImporterGroupSettings = {
"Anchored",
"ImportAsModelAsset",
"InsertInWorkspace"
},
ImporterMaterialSettings = {
"DiffuseFilePath",
"IsPbr",
"MetalnessFilePath",
"NormalFilePath",
"RoughnessFilePath"
},
ImporterMeshSettings = {
"Anchored",
"Dimensions",
"DoubleSided",
"IgnoreVertexColors",
"PolygonCount"
},
ImporterRootSettings = {
"Anchored",
"FileDimensions",
"ImportAsModelAsset",
"InsertInWorkspace",
"InvertNegativeFaces",
"MergeMeshes",
"PolygonCount",
"RigType",
"ScaleUnit",
"WorldForward",
"WorldUp"
},
ImporterTextureSettings = {
"FilePath"
},
InputObject = {
"Delta",
"KeyCode",
"Position",
"UserInputState",
"UserInputType"
},
InsertService = {
"AllowClientInsertModels"
},
Instance = {
"Archivable",
"ClassName",
"Name",
"Parent",
"PropertyStatusStudio"
},
InstanceAdornment = {
"Adornee"
},
IntConstrainedValue = {
"MaxValue",
"MinValue",
"Value"
},
IntValue = {
"Value"
},
JointInstance = {
"Active",
"C0",
"C1",
"Enabled",
"Part0",
"Part1"
},
Keyframe = {
"Time"
},
KeyframeMarker = {
"Value"
},
LayerCollector = {
"Enabled",
"ResetOnSpawn",
"ZIndexBehavior"
},
Light = {
"Brightness",
"Color",
"Enabled",
"Shadows"
},
Lighting = {
"Ambient",
"Brightness",
"ClockTime",
"ColorShift_Bottom",
"ColorShift_Top",
"EnvironmentDiffuseScale",
"EnvironmentSpecularScale",
"ExposureCompensation",
"FogColor",
"FogEnd",
"FogStart",
"GeographicLatitude",
"GlobalShadows",
"OutdoorAmbient",
"ShadowSoftness",
"Technology",
"TimeOfDay"
},
LineForce = {
"ApplyAtCenterOfMass",
"InverseSquareLaw",
"Magnitude",
"MaxForce",
"ReactionForceEnabled"
},
LineHandleAdornment = {
"Length",
"Thickness"
},
LinearVelocity = {
"LineDirection",
"LineVelocity",
"MaxForce",
"PlaneVelocity",
"PrimaryTangentAxis",
"RelativeTo",
"SecondaryTangentAxis",
"VectorVelocity",
"VelocityConstraintMode"
},
LocalizationService = {
"RobloxLocaleId",
"SystemLocaleId"
},
LocalizationTable = {
"SourceLocaleId"
},
LuaSourceContainer = {
"CurrentEditor"
},
MarkerCurve = {
"Length"
},
MaterialService = {
"AsphaltName",
"BasaltName",
"Brick",
"BrickName",
"Cobblestone",
"CobblestoneName",
"Concrete",
"ConcreteName",
"CorrodedMetal",
"CorrodedMetalName",
"CrackedLavaName",
"DiamondPlate",
"DiamondPlateName",
"Fabric",
"FabricName",
"Foil",
"FoilName",
"GlacierName",
"Granite",
"GraniteName",
"Grass",
"GrassName",
"GroundName",
"Ice",
"IceName",
"LeafyGrassName",
"LimestoneName",
"Marble",
"MarbleName",
"Metal",
"MetalName",
"MudName",
"PavementName",
"Pebble",
"PebbleName",
"Plastic",
"PlasticName",
"RockName",
"SaltName",
"Sand",
"SandName",
"SandstoneName",
"Slate",
"SlateName",
"SmoothPlastic",
"SmoothPlasticName",
"SnowName",
"TerrainAsphalt",
"TerrainBasalt",
"TerrainBrick",
"TerrainCobblestone",
"TerrainConcrete",
"TerrainCrackedLava",
"TerrainGlacier",
"TerrainGrass",
"TerrainGround",
"TerrainIce",
"TerrainLeafyGrass",
"TerrainLimestone",
"TerrainMud",
"TerrainPavement",
"TerrainRock",
"TerrainSalt",
"TerrainSand",
"TerrainSandstone",
"TerrainSlate",
"TerrainSnow",
"TerrainWoodPlanks",
"Use2022Materials",
"Wood",
"WoodName",
"WoodPlanks",
"WoodPlanksName"
},
MaterialVariant = {
"BaseMaterial",
"ColorMap",
"MaterialPattern",
"MetalnessMap",
"NormalMap",
"RoughnessMap",
"StudsPerTile"
},
MeshPart = {
"DoubleSided",
"MeshId",
"MeshSize",
"RenderFidelity",
"TextureID"
},
Message = {
"Text"
},
Model = {
"LevelOfDetail",
"PrimaryPart",
"WorldPivot"
},
ModuleScript = {
"LinkedSource",
"Source"
},
Motor = {
"CurrentAngle",
"DesiredAngle",
"MaxVelocity"
},
Motor6D = {
"ChildName",
"ParentName"
},
Mouse = {
"Hit",
"Icon",
"Origin",
"Target",
"TargetFilter",
"TargetSurface",
"UnitRay",
"ViewSizeX",
"ViewSizeY",
"X",
"Y"
},
NetworkSettings = {
"HttpProxyEnabled",
"HttpProxyURL",
"IncomingReplicationLag",
"PrintJoinSizeBreakdown",
"PrintPhysicsErrors",
"PrintStreamInstanceQuota",
"RandomizeJoinInstanceOrder",
"RenderStreamedRegions",
"ShowActiveAnimationAsset"
},
NoCollisionConstraint = {
"Enabled",
"Part0",
"Part1"
},
NotificationService = {
"IsLuaGameDetailsEnabled",
"SelectedTheme"
},
NumberPose = {
"Value"
},
NumberValue = {
"Value"
},
ObjectValue = {
"Value"
},
PVAdornment = {
"Adornee"
},
PackageLink = {
"AutoUpdate",
"Creator",
"PackageAssetName",
"PackageId",
"PermissionLevel",
"Status",
"VersionNumber"
},
Pages = {
"IsFinished"
},
Pants = {
"PantsTemplate"
},
Part = {
"Shape"
},
PartAdornment = {
"Adornee"
},
PartOperation = {
"RenderFidelity",
"SmoothingAngle",
"TriangleCount",
"UsePartColor"
},
ParticleEmitter = {
"Acceleration",
"Brightness",
"Color",
"Drag",
"EmissionDirection",
"Enabled",
"FlipbookFramerate",
"FlipbookIncompatible",
"FlipbookLayout",
"FlipbookMode",
"FlipbookStartRandom",
"Lifetime",
"LightEmission",
"LightInfluence",
"LockedToPart",
"Orientation",
"Rate",
"RotSpeed",
"Rotation",
"Shape",
"ShapeInOut",
"ShapePartial",
"ShapeStyle",
"Size",
"Speed",
"SpreadAngle",
"Squash",
"Texture",
"TimeScale",
"Transparency",
"VelocityInheritance",
"ZOffset"
},
Path = {
"Status"
},
PathfindingLink = {
"Attachment0",
"Attachment1",
"IsBidirectional",
"Label"
},
PathfindingModifier = {
"Label",
"PassThrough"
},
PhysicsSettings = {
"AllowSleep",
"AreAnchorsShown",
"AreAssembliesShown",
"AreAwakePartsHighlighted",
"AreBodyTypesShown",
"AreContactIslandsShown",
"AreContactPointsShown",
"AreJointCoordinatesShown",
"AreMechanismsShown",
"AreModelCoordsShown",
"AreOwnersShown",
"ArePartCoordsShown",
"AreRegionsShown",
"AreTerrainReplicationRegionsShown",
"AreTimestepsShown",
"AreUnalignedPartsShown",
"AreWorldCoordsShown",
"DisableCSGv2",
"IsInterpolationThrottleShown",
"IsReceiveAgeShown",
"IsTreeShown",
"PhysicsEnvironmentalThrottle",
"ShowDecompositionGeometry",
"ThrottleAdjustTime",
"UseCSGv2"
},
PitchShiftSoundEffect = {
"Octave"
},
Player = {
"AccountAge",
"AutoJumpEnabled",
"CameraMaxZoomDistance",
"CameraMinZoomDistance",
"CameraMode",
"CanLoadCharacterAppearance",
"Character",
"CharacterAppearanceId",
"DevCameraOcclusionMode",
"DevComputerCameraMode",
"DevComputerMovementMode",
"DevEnableMouseLock",
"DevTouchCameraMode",
"DevTouchMovementMode",
"DisplayName",
"FollowUserId",
"GameplayPaused",
"HealthDisplayDistance",
"MembershipType",
"NameDisplayDistance",
"Neutral",
"ReplicationFocus",
"RespawnLocation",
"Team",
"TeamColor",
"UserId"
},
PlayerGui = {
"CurrentScreenOrientation",
"ScreenOrientation",
"SelectionImageObject"
},
Players = {
"BubbleChat",
"CharacterAutoLoads",
"ClassicChat",
"LocalPlayer",
"MaxPlayers",
"PreferredPlayers",
"RespawnTime"
},
Plugin = {
"CollisionEnabled",
"GridSize"
},
PluginAction = {
"ActionId",
"AllowBinding",
"StatusTip",
"Text"
},
PluginDragEvent = {
"Data",
"MimeType",
"Position",
"Sender"
},
PluginGui = {
"Title"
},
PluginMenu = {
"Icon",
"Title"
},
PluginToolbarButton = {
"ClickableWhenViewportHidden",
"Enabled",
"Icon"
},
PointLight = {
"Range"
},
Pose = {
"CFrame"
},
PoseBase = {
"EasingDirection",
"EasingStyle",
"Weight"
},
PostEffect = {
"Enabled"
},
ProximityPrompt = {
"ActionText",
"AutoLocalize",
"ClickablePrompt",
"Enabled",
"Exclusivity",
"GamepadKeyCode",
"HoldDuration",
"KeyboardKeyCode",
"MaxActivationDistance",
"ObjectText",
"RequiresLineOfSight",
"RootLocalizationTable",
"Style",
"UIOffset"
},
ProximityPromptService = {
"Enabled",
"MaxPromptsVisible"
},
RayValue = {
"Value"
},
ReflectionMetadataClass = {
"ExplorerImageIndex",
"ExplorerOrder",
"Insertable",
"PreferredParent"
},
ReflectionMetadataItem = {
"Browsable",
"ClassCategory",
"ClientOnly",
"Constraint",
"Deprecated",
"EditingDisabled",
"EditorType",
"FFlag",
"IsBackend",
"PropertyOrder",
"ScriptContext",
"ServerOnly",
"UIMaximum",
"UIMinimum",
"UINumTicks"
},
RenderSettings = {
"AutoFRMLevel",
"EagerBulkExecution",
"EditQualityLevel",
"ExportMergeByMaterial",
"FrameRateManager",
"GraphicsMode",
"MeshCacheSize",
"MeshPartDetailLevel",
"QualityLevel",
"ReloadAssets",
"RenderCSGTrianglesDebug",
"ShowBoundingBoxes"
},
RenderingTest = {
"CFrame",
"ComparisonDiffThreshold",
"ComparisonMethod",
"ComparisonPsnrThreshold",
"Description",
"FieldOfView",
"Orientation",
"Position",
"QualityLevel",
"ShouldSkip",
"Ticket"
},
ReverbSoundEffect = {
"DecayTime",
"Density",
"Diffusion",
"DryLevel",
"WetLevel"
},
RigidConstraint = {
"Broken",
"DestructionEnabled",
"DestructionForce",
"DestructionTorque"
},
RocketPropulsion = {
"CartoonFactor",
"MaxSpeed",
"MaxThrust",
"MaxTorque",
"Target",
"TargetOffset",
"TargetRadius",
"ThrustD",
"ThrustP",
"TurnD",
"TurnP"
},
RodConstraint = {
"CurrentDistance",
"Length",
"LimitAngle0",
"LimitAngle1",
"LimitsEnabled",
"Thickness"
},
RopeConstraint = {
"CurrentDistance",
"Length",
"Restitution",
"Thickness",
"WinchEnabled",
"WinchForce",
"WinchResponsiveness",
"WinchSpeed",
"WinchTarget"
},
RotationCurve = {
"Length"
},
RunService = {
"ClientGitHash"
},
ScreenGui = {
"DisplayOrder",
"IgnoreGuiInset"
},
Script = {
"Source"
},
ScriptDebugger = {
"CurrentLine",
"IsDebugging",
"IsPaused",
"Script"
},
ScrollingFrame = {
"AbsoluteCanvasSize",
"AbsoluteWindowSize",
"AutomaticCanvasSize",
"BottomImage",
"CanvasPosition",
"CanvasSize",
"ElasticBehavior",
"HorizontalScrollBarInset",
"MidImage",
"ScrollBarImageColor3",
"ScrollBarImageTransparency",
"ScrollBarThickness",
"ScrollingDirection",
"ScrollingEnabled",
"TopImage",
"VerticalScrollBarInset",
"VerticalScrollBarPosition"
},
Seat = {
"Disabled",
"Occupant"
},
Selection = {
"SelectionThickness"
},
SelectionBox = {
"LineThickness",
"SurfaceColor3",
"SurfaceTransparency"
},
SelectionLasso = {
"Humanoid"
},
SelectionPartLasso = {
"Part"
},
SelectionPointLasso = {
"Point"
},
SelectionSphere = {
"SurfaceColor3",
"SurfaceTransparency"
},
ServerScriptService = {
"LoadStringEnabled"
},
Shirt = {
"ShirtTemplate"
},
ShirtGraphic = {
"Color3",
"Graphic"
},
SkateboardController = {
"Steer",
"Throttle"
},
SkateboardPlatform = {
"Controller",
"ControllingHumanoid",
"Steer",
"StickyWheels",
"Throttle"
},
Skin = {
"SkinColor"
},
Sky = {
"CelestialBodiesShown",
"MoonAngularSize",
"MoonTextureId",
"SkyboxBk",
"SkyboxDn",
"SkyboxFt",
"SkyboxLf",
"SkyboxRt",
"SkyboxUp",
"StarCount",
"SunAngularSize",
"SunTextureId"
},
SlidingBallConstraint = {
"ActuatorType",
"CurrentPosition",
"LimitsEnabled",
"LinearResponsiveness",
"LowerLimit",
"MotorMaxAcceleration",
"MotorMaxForce",
"Restitution",
"ServoMaxForce",
"Size",
"Speed",
"TargetPosition",
"UpperLimit",
"Velocity"
},
Smoke = {
"Color",
"Enabled",
"Opacity",
"RiseVelocity",
"Size",
"TimeScale"
},
Sound = {
"ChannelCount",
"IsLoaded",
"IsPaused",
"IsPlaying",
"Looped",
"PlayOnRemove",
"PlaybackLoudness",
"PlaybackSpeed",
"Playing",
"RollOffMaxDistance",
"RollOffMinDistance",
"RollOffMode",
"SoundGroup",
"SoundId",
"TimeLength",
"TimePosition",
"Volume"
},
SoundEffect = {
"Enabled",
"Priority"
},
SoundGroup = {
"Volume"
},
SoundService = {
"AmbientReverb",
"DistanceFactor",
"DopplerScale",
"RespectFilteringEnabled",
"RolloffScale"
},
Sparkles = {
"Enabled",
"SparkleColor",
"TimeScale"
},
SpawnLocation = {
"AllowTeamChangeOnTouch",
"Duration",
"Enabled",
"Neutral",
"TeamColor"
},
Speaker = {
"ChannelCount",
"PlaybackLoudness",
"RollOffMaxDistance",
"RollOffMinDistance",
"RollOffMode",
"SoundGroup",
"Source",
"Volume"
},
SpecialMesh = {
"MeshType"
},
SphereHandleAdornment = {
"Radius"
},
SpotLight = {
"Angle",
"Face",
"Range"
},
SpringConstraint = {
"Coils",
"CurrentLength",
"Damping",
"FreeLength",
"LimitsEnabled",
"MaxForce",
"MaxLength",
"MinLength",
"Radius",
"Stiffness",
"Thickness"
},
StarterGui = {
"ScreenOrientation",
"ShowDevelopmentGui",
"VirtualCursorMode"
},
StarterPlayer = {
"AutoJumpEnabled",
"CameraMaxZoomDistance",
"CameraMinZoomDistance",
"CameraMode",
"CharacterJumpHeight",
"CharacterJumpPower",
"CharacterMaxSlopeAngle",
"CharacterUseJumpPower",
"CharacterWalkSpeed",
"DevCameraOcclusionMode",
"DevComputerCameraMovementMode",
"DevComputerMovementMode",
"DevTouchCameraMovementMode",
"DevTouchMovementMode",
"EnableMouseLockOption",
"HealthDisplayDistance",
"LoadCharacterAppearance",
"NameDisplayDistance",
"UserEmotesEnabled"
},
Stats = {
"ContactsCount",
"DataReceiveKbps",
"DataSendKbps",
"HeartbeatTimeMs",
"InstanceCount",
"MovingPrimitivesCount",
"PhysicsReceiveKbps",
"PhysicsSendKbps",
"PhysicsStepTimeMs",
"PrimitivesCount"
},
StringValue = {
"Value"
},
Studio = {
"CommandBarLocalState",
"DefaultScriptFileDir",
"DeprecatedObjectsShown",
"DisplayLanguage",
"Font",
"LocalAssetsFolder",
"LuaDebuggerEnabled",
"OverrideCoreScripts",
"OverrideCoreScriptsDir",
"PermissionLevelShown",
"PluginDebuggingEnabled",
"PluginsDir",
"Rulers",
"RuntimeUndoBehavior",
"ScriptTimeoutLength",
"ShowCorePackagesInExplorer",
"Theme"
},
StudioService = {
"ActiveScript",
"DraggerSolveConstraints",
"DrawConstraintsOnTop",
"GridSize",
"RotateIncrement",
"ShowConstraintDetails",
"StudioLocaleId",
"UseLocalSpace"
},
SunRaysEffect = {
"Intensity",
"Spread"
},
SurfaceAppearance = {
"AlphaMode",
"ColorMap",
"MetalnessMap",
"NormalMap",
"RoughnessMap"
},
SurfaceGui = {
"Active",
"Adornee",
"AlwaysOnTop",
"Brightness",
"CanvasSize",
"ClipsDescendants",
"Face",
"LightInfluence",
"PixelsPerStud",
"SizingMode",
"ToolPunchThroughDistance",
"ZOffset"
},
SurfaceLight = {
"Angle",
"Face",
"Range"
},
SurfaceSelection = {
"TargetSurface"
},
TaskScheduler = {
"SchedulerDutyCycle",
"SchedulerRate",
"ThreadPoolConfig",
"ThreadPoolSize"
},
Team = {
"AutoAssignable",
"TeamColor"
},
TeleportAsyncResult = {
"PrivateServerId",
"ReservedServerAccessCode"
},
TeleportOptions = {
"ReservedServerAccessCode",
"ServerInstanceId",
"ShouldReserveServer"
},
Terrain = {
"Decoration",
"MaterialColors",
"MaxExtents",
"WaterColor",
"WaterReflectance",
"WaterTransparency",
"WaterWaveSize",
"WaterWaveSpeed"
},
TerrainDetail = {
"ColorMap",
"Face",
"MaterialPattern",
"MetalnessMap",
"NormalMap",
"RoughnessMap",
"StudsPerTile"
},
TerrainRegion = {
"SizeInCells"
},
TestService = {
"AutoRuns",
"Description",
"ErrorCount",
"ExecuteWithStudioRun",
"Is30FpsThrottleEnabled",
"IsPhysicsEnvironmentalThrottled",
"IsSleepAllowed",
"NumberOfPlayers",
"SimulateSecondsLag",
"TestCount",
"Timeout",
"WarnCount"
},
TextBox = {
"ClearTextOnFocus",
"ContentText",
"CursorPosition",
"Font",
"FontFace",
"LineHeight",
"MaxVisibleGraphemes",
"MultiLine",
"PlaceholderColor3",
"PlaceholderText",
"RichText",
"SelectionStart",
"ShowNativeInput",
"Text",
"TextBounds",
"TextColor3",
"TextEditable",
"TextFits",
"TextScaled",
"TextSize",
"TextStrokeColor3",
"TextStrokeTransparency",
"TextTransparency",
"TextTruncate",
"TextWrapped",
"TextXAlignment",
"TextYAlignment"
},
TextButton = {
"ContentText",
"Font",
"FontFace",
"LineHeight",
"MaxVisibleGraphemes",
"RichText",
"Text",
"TextBounds",
"TextColor3",
"TextFits",
"TextScaled",
"TextSize",
"TextStrokeColor3",
"TextStrokeTransparency",
"TextTransparency",
"TextTruncate",
"TextWrapped",
"TextXAlignment",
"TextYAlignment"
},
TextChatCommand = {
"Enabled",
"PrimaryAlias",
"SecondaryAlias"
},
TextChatMessage = {
"MessageId",
"Metadata",
"PrefixText",
"Status",
"Text",
"TextChannel",
"TextSource",
"Timestamp"
},
TextChatMessageProperties = {
"PrefixText",
"Text"
},
TextChatService = {
"ChatVersion",
"CreateDefaultCommands",
"CreateDefaultTextChannels"
},
TextLabel = {
"ContentText",
"Font",
"FontFace",
"LineHeight",
"MaxVisibleGraphemes",
"RichText",
"Text",
"TextBounds",
"TextColor3",
"TextFits",
"TextScaled",
"TextSize",
"TextStrokeColor3",
"TextStrokeTransparency",
"TextTransparency",
"TextTruncate",
"TextWrapped",
"TextXAlignment",
"TextYAlignment"
},
TextSource = {
"CanSend",
"UserId"
},
Texture = {
"OffsetStudsU",
"OffsetStudsV",
"StudsPerTileU",
"StudsPerTileV"
},
Tool = {
"CanBeDropped",
"Enabled",
"Grip",
"GripForward",
"GripPos",
"GripRight",
"GripUp",
"ManualActivationOnly",
"RequiresHandle",
"ToolTip"
},
Torque = {
"RelativeTo",
"Torque"
},
TorsionSpringConstraint = {
"Coils",
"CurrentAngle",
"Damping",
"LimitsEnabled",
"MaxAngle",
"MaxTorque",
"Radius",
"Restitution",
"Stiffness"
},
Trail = {
"Attachment0",
"Attachment1",
"Brightness",
"Color",
"Enabled",
"FaceCamera",
"Lifetime",
"LightEmission",
"LightInfluence",
"MaxLength",
"MinLength",
"Texture",
"TextureLength",
"TextureMode",
"Transparency",
"WidthScale"
},
Translator = {
"LocaleId"
},
TremoloSoundEffect = {
"Depth",
"Duty",
"Frequency"
},
TriangleMeshPart = {
"CollisionFidelity"
},
TrussPart = {
"Style"
},
Tween = {
"Instance",
"TweenInfo"
},
TweenBase = {
"PlaybackState"
},
UIAspectRatioConstraint = {
"AspectRatio",
"AspectType",
"DominantAxis"
},
UICorner = {
"CornerRadius"
},
UIGradient = {
"Color",
"Enabled",
"Offset",
"Rotation",
"Transparency"
},
UIGridLayout = {
"AbsoluteCellCount",
"AbsoluteCellSize",
"CellPadding",
"CellSize",
"FillDirectionMaxCells",
"StartCorner"
},
UIGridStyleLayout = {
"AbsoluteContentSize",
"FillDirection",
"HorizontalAlignment",
"SortOrder",
"VerticalAlignment"
},
UIListLayout = {
"Padding"
},
UIPadding = {
"PaddingBottom",
"PaddingLeft",
"PaddingRight",
"PaddingTop"
},
UIPageLayout = {
"Animated",
"Circular",
"CurrentPage",
"EasingDirection",
"EasingStyle",
"GamepadInputEnabled",
"Padding",
"ScrollWheelInputEnabled",
"TouchInputEnabled",
"TweenTime"
},
UIScale = {
"Scale"
},
UISizeConstraint = {
"MaxSize",
"MinSize"
},
UIStroke = {
"ApplyStrokeMode",
"Color",
"Enabled",
"LineJoinMode",
"Thickness",
"Transparency"
},
UITableLayout = {
"FillEmptySpaceColumns",
"FillEmptySpaceRows",
"MajorAxis",
"Padding"
},
UITextSizeConstraint = {
"MaxTextSize",
"MinTextSize"
},
UniversalConstraint = {
"LimitsEnabled",
"MaxAngle",
"Radius",
"Restitution"
},
UserGameSettings = {
"AllTutorialsDisabled",
"CameraMode",
"ChatVisible",
"ComputerCameraMovementMode",
"ComputerMovementMode",
"ControlMode",
"Fullscreen",
"GamepadCameraSensitivity",
"GraphicsQualityLevel",
"HasEverUsedVR",
"MasterVolume",
"MouseSensitivity",
"OnboardingsCompleted",
"RCCProfilerRecordFrameRate",
"RCCProfilerRecordTimeFrame",
"RotationType",
"SavedQualityLevel",
"StartMaximized",
"StartScreenPosition",
"StartScreenSize",
"TouchCameraMovementMode",
"TouchMovementMode",
"UsedCoreGuiIsVisibleToggle",
"UsedCustomGuiIsVisibleToggle",
"UsedHideHudShortcut",
"VREnabled",
"VRRotationIntensity",
"VignetteEnabled"
},
UserInputService = {
"AccelerometerEnabled",
"GamepadEnabled",
"GyroscopeEnabled",
"KeyboardEnabled",
"MouseBehavior",
"MouseDeltaSensitivity",
"MouseEnabled",
"MouseIconEnabled",
"OnScreenKeyboardPosition",
"OnScreenKeyboardSize",
"OnScreenKeyboardVisible",
"TouchEnabled",
"VREnabled"
},
VRService = {
"GuiInputUserCFrame",
"VREnabled"
},
Vector3Value = {
"Value"
},
VectorForce = {
"ApplyAtCenterOfMass",
"Force",
"RelativeTo"
},
VehicleSeat = {
"AreHingesDetected",
"Disabled",
"HeadsUpDisplay",
"MaxSpeed",
"Occupant",
"Steer",
"SteerFloat",
"Throttle",
"ThrottleFloat",
"Torque",
"TurnSpeed"
},
VelocityMotor = {
"CurrentAngle",
"DesiredAngle",
"Hole",
"MaxVelocity"
},
VideoFrame = {
"IsLoaded",
"Looped",
"Playing",
"Resolution",
"TimeLength",
"TimePosition",
"Video",
"Volume"
},
ViewportFrame = {
"Ambient",
"CurrentCamera",
"ImageColor3",
"ImageTransparency",
"LightColor",
"LightDirection"
},
VoiceChatService = {
"EnableDefaultVoice"
},
VoiceSource = {
"UserId"
},
WeldConstraint = {
"Active",
"Enabled",
"Part0",
"Part1"
},
Workspace = {
"AllowThirdPartySales",
"AnimationWeightedBlendFix",
"ClientAnimatorThrottling",
"CurrentCamera",
"DistributedGameTime",
"FallenPartsDestroyHeight",
"GlobalWind",
"Gravity",
"HumanoidOnlySetCollisionsOnStateChange",
"InterpolationThrottling",
"MeshPartHeadsAndAccessories",
"PhysicsSteppingMethod",
"ReplicateInstanceDestroySetting",
"Retargeting",
"SignalBehavior",
"StreamOutBehavior",
"StreamingEnabled",
"StreamingMinRadius",
"StreamingPauseMode",
"StreamingTargetRadius",
"Terrain",
"TouchesUseCollisionGroups"
},
WrapLayer = {
"BindOffset",
"Color",
"DebugMode",
"Enabled",
"Order",
"Puffiness",
"ReferenceMeshId",
"ReferenceOrigin",
"ReferenceOriginWorld",
"ShrinkFactor"
},
WrapTarget = {
"Color",
"DebugMode",
"Stiffness"
}
}