Why am I getting a long string for GameId from the GetFriendsOnline() instead of a int64 game id?
Here’s a JSON of the table:
Why am I getting a long string for GameId from the GetFriendsOnline() instead of a int64 game id?
Here’s a JSON of the table:
It looks like GameId means the Id of the current place instance the user is in. i.e. the instanceId you feed to TeleportToPlaceInstance. The naming for that field in GetFriendsOnline is really bad
Ah I see, thank you.
I’ll update this on the wiki.