Tried looking through here Players | Documentation - Roblox Creator Hub but made no sense to me
local PlayersFriends = Players:GetFriendsAsync(Player.UserId)
print(PlayersFriends)
for i, v in pairs(PlayersFriends) do
print(i, v)
end
Tried looking through here Players | Documentation - Roblox Creator Hub but made no sense to me
local PlayersFriends = Players:GetFriendsAsync(Player.UserId)
print(PlayersFriends)
for i, v in pairs(PlayersFriends) do
print(i, v)
end
Did you read/run the example on the page at all?
That function returns a FriendsPage. You can’t just directly attempt to iterate through without using GetCurrentPage().
You’ll need to do FriendsPage:GetCurrentPage() — then use .IsFinished to check if you need to use AdvanceToNextPage() to grab more or not.
Expanding on @CodeSleepRepeat’s point, it would look something like this:
local players = game:GetService("Players")
local friendsId = 82347291
local PlayersFriends = {}
local success, page = pcall(function() return players:GetFriendsAsync(friendsId) end)
if success then
repeat
local info = page:GetCurrentPage()
for i, friendInfo in pairs(info) do
table.insert(PlayersFriends, friendInfo)
end
if not page.IsFinished then
page:AdvanceToNextPageAsync()
end
until page.IsFinished
end
for i,v in pairs(PlayersFriends) do
print("Username = ".. v.Username.." | UserId = ".. v.Id)
end
Username = TheTreeSeeker500 | UserId = 491808576 Username = jwjr2008 | UserId = 121500779 Username = PHFCER21 | UserId = 145933876 Username = bananearon1 | UserId = 134852716 Username = yourmother2004 | UserId = 86285502 ...
It is a bit of an unusual documentation. I remember struggling with this at first.
Hello, I am asking how to make so it only prints 3 players for example?
Don’t know if this is valid but:
for i = 1, 3 in pairs(PlayersFriends) do
print("Username = ", v.Username, " | UserID = ", v.ID
end
or
for i, v in pairs(PlayersFriends) do
if i ~= 3 then
print("I don't wanna write it again but yeah")
end
end
Also or the second one you might have to do if i ~= 4
instead of 3 and also you might have to do i += 1 each rep.