This is based off of Youtube (Pamzsxt’s tutorial)
Plugin needed: Plugin (Load Character Lite - AlreadyPro)
Block rig: Blockrig
Remember to save your work throughout as Blender may crash unexpectedly sometimes
Exporting your character
Go into studio, open the plugin and type in the roblox username of who you want in the GFX.
Tick “Spawn at origin” then press “Spawn R6”
After the character has spawned, check explorer (on the side) and select all the hats
Right click and press “Export Selection”
Save it then exit Roblox studio and open the Block Rig.
Opening your character in Blender
Open the block rig, you will see this:
At the top you can see this, click on the file icon and press on your character texture (that came when you exported the hats)
If you pressed R15 before, the texture might be messed up, so you have to export again
Drag this to the top by dragging the bottom line up.What it looks With my texture
Now importing hats
You will see file at the top, press it then press “Import” “Wavefront (.obj)”
Open your .obj file
Press “Import OBJ”
If the hat is a little above the head move it to fit the head
Should look like this:
Press “Shift” on the hair and the first head attachment
Ctrl + P and object
(Means the hair will move with the head making it easier for you)
Posing, lighting and camera
Posing
Select the character then you will see this at the bottom left.
Press on it then press “Pose mode”
What you will see:
Tutorial on posing: Tutorial (AlexanderGFX [and music] - How to pose a roblox rig in blender)
Camera
After you have the pose, exit “Pose mode” going back to “Object mode”.
(my pose)
Now to set up the camera.
You will see this at the bottom left of your screen:
Press “Add” “Camera”
Then press “View” “Cameras” “Active Camera”
This shows you what the camera sees, Shift + F to move the camera where you want to render it.
“View” “Cameras” “Active Camera” again to exit “Camera mode”
Lighting
Tutorial on lighting: Lighting (PicklePie - Blender 2.8 Lighting Tutorial for Roblox GFX - Add Emission Planes, Rim Lighting, HDRIs, and more!)
Rendering
If you want to make it transparent:
Now for rendering, the top you will see “Render” press it and then press “Render image”.
After it has render press “Image” “Save as”
That is all, thank you!