Gifs in Roblox with only 1 image

The page is good to convert the gif into images of each frame, but the bad thing is that, when uploading in roblox with my 5250 x 4864 image, it causes the animation image to be reduced to 1024x1024 and makes it look bad quality.
Gif :

roblox studio :
https://gyazo.com/6f3a9aa74f32fe950d3d874e1034690c

the only thing To make it look good is to divide the image, is there another way to be able to divide the images? :frowning_face_with_open_mouth:

Very useful, nice work! I’ll be using this soon.

Tested it out and works flawlessly. This is amazing and really easy to set up for the ones that aren’t familiar with scripting. Thanks for adding all the values as local values. Great job!

Great and creative way of doing this! spritesheets could be used for particle effects using this method

hello, sorry for the lack of updates on this post, i will be making an updated post soon showing the gui version, cuz it’s way easier, sorry for the delay i genuinely forgot

me try made gif from anthem roblox
but my texture was cut and big screen:

how to fix is

it looks like you might’ve confused rows and columns, that’s my initial assumption here, but without more details i can’t say much about it

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image

my image

Hello!
So I was making a jumpscare gif and I dont want it to loop :(. I tried to use a for loop from 1 to the total frame but it is not 100% accurate :frowning:

If you dont understand. I wanna know how to not loop it :slight_smile:

Yo it’s so smooth! That’s crazy. Nice job man!

doesnt for for me. It gets way out of frame.

can you dm me about this? i might be able to help, as it is likely a configuration issue

Thank you so much! Finally I don’t have to make a decal for every frame!

Hello @HungryFox02. I made a mesh compatible version. I hope this can be useful for everyone.

meshversion.rbxm (7.3 KB)

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Hi @HungryFox02 I have a question that I wanted to ask. So I had made the gif animated images on the part for the first time. And it works great. But the thing is, I wanted to make the gif image more brighter with surface gui on the part. How can I edited that type of script on the part brick as a brighten image screen?

The best way I’ve figured out how to is by putting a light source in front and using a simple butting toggle to turn it off and on (if used for day and night scenes). You will lose some quality of colour but will work well enough for what you need.

This is very interesting. I wonder if after ~2 years if this is still relevant? Or at least if things are the same.

I went to the Creations page where you upload Decals and the limitations are as follows:

  • Max number of files: 1
  • Format: *.jpg, *.png, *.tga, *.bmp
  • Max size per file: 20 MB

They don’t say anything about the dimensions, so then i should be able to upload a 100x60000 image that meets the requirements? Or is the 1000x1000 (whatever it is exactly) still there?

Roblox is testing 8k images, currently limited to the autogenerated model images, but for now its still limited to 1024x1024. If you upload above that it will be downscaled.

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It will be stored on roblox as whatever the file size is up to 8k but when rendered in-game will be capped at 1024.

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I see. I wish this information was written somewhere, like on the creator page or on the documentation. (Maybe it is and i missed it)

According to the post and on one comment the OP made, they were not planning on increasing the 1024x1024 limit for in-game images. The 8k is the preservation of our image uploads, they get downscaled depending on where the image is shown (in-game or on the creator store assets). That’s unfortunate :disappointed_relieved:

Maybe the new video feature will be helpful once it matures.

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