Girls&Boys VS Zombies - Changelog
This is the changelog for Girls&Boys VS ZOMBIES. Release notes from all versions of the game will be noted here as they get released.
Next Update Announcement / Features That Will Be Added:
Suggestions From Community Server
New Update/Older Versions Will Be Shown Here
Latest Version v1.9.9.1:
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Fixed Light Tank Autoflip
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Building With Less Than 1 Health Points Will Be Deleted Instantly With Hammer Tool
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Antidote Now Has Animations And Doesn’t Break If Unequipped
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Energized Water Doesn’t Break If Unequipped
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Lantern Now Has A Deletion Timer (For Server-Side Ping Problems)
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Use Of StreamingEnabled For Better Client Memory Usage
Older Versions:
**v1.9.9.0 Major Update**
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GroupOnly Starter Weapon Replaced!
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Pistol Sound And Animation Added
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Fixed Buildings Not Destroying
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Light Tank (Centauro) Has To Be Bought For 50 KOs
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SCAR-H Added To The Game (Suggestion)
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CAVE UPDATE (Suggestion)
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Added New NPC (Daniel)
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Added Corrosive Liquids (Don’t Touch Them)
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EpicKatana Raised The Price To 120 KOs
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New Enemies (Building Destroyer, Abominations, Storage Dweller)
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New Enemies Animations (Walk,Idle)
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Return Of Old Weapons (Freezeray, Raygun)
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Universal Weapon Tick Sound If No Ammo Inside Magazine
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Church Has Been Replaced To A More Detailed, Classic Looking One
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Added Vests To Military Personel
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Added A Single Dialog To Matt
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Tank Boss Health Is Now 3500 Instead Of 2500
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Added New Boss, Storage Dweller With A Lot Of Health
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New Bible Dialog
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Removed The Final .Parent = nil And :Remove()
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Lighting Geographic Latitude Is Now 41 Like The Original Game
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You Can Now Liberate A Beast (Don’t)
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Flooding Can Happen If It Rains
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Added Pickaxe
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Added The Possibility Of Mining Crystals
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Crystals Regen
v1.9.8.1
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GroupOnly Starter Weapon Added To The Game
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Fixed Donation Board Module
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New Rank (Veteran) For People Who Joined The Group
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Fixed Global Announcement (NIL:ERROR)
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Fixed Buildings Not Breaking Entirely
v1.9.8.0
nil… Or is it?