Give us a method to clamp the size of the core Player List

While testing out one of my upcoming projects with some testers, I realized that the player list would extend too far past the game’s GUI, and other players were experiencing this as well on smaller screens, making it hard to keep a positive user experience without completely ditching the almost unusable core gui that exists for the player list already.

Do note, it extends about 600 pixels from the top of the viewport. This was taken on a 4K monitor, but also occurs on standard 1080p as well.

There’s little documentation I could find on this, including no method of getting the size of the player list to push my gui down more, or better yet, no way to clamp the size, because I don’t think in my experience, it makes much sense to see more than 8 players at a time. This feels like a downgrade compared to the old player list, where you could resize it manually.

Sometimes it will be large, and sometimes it will be small. I don’t know the exact criteria or how I could force it, and this doesn’t help due to the fact you can’t start play solo servers with more than 9 players, nor can you emulate other players without needing to draw up an entire window for it.

As a Roblox developer, it is currently too hard to use the core player list in experiences due to how frustrating and limiting it can be. If Roblox is able to address this issue, it would improve my development experience because I won’t have to rely on creating a custom player list for every game I make, and it’s already frustrating enough having certain Roblox core guis that can’t be adjusted, since they’re pretty known for being intrusive on developers with little configuration (aside from the new chat, great example of customization!).

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