Glass Broken on Unified Lighting Using LightingStyle: Realistic


How to Create:
1:Enable Unified Lighting in beta features,
2:Set Lighting LightingStyle to Realistic,
3:Create An Part(Cube or any),
4:Set The Part Material To Glass
5:Set The Part’s Transparency to 1

Unified Lighting Dose not support Glass with ANY Transparency.

Expected behavior

Able to Create An Window With Glass With using Unified Lighting using realistic lighting style

A private message is associated with this bug report

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UPDATE: to see this you must hit run or play it only works in playtime to see the glass bug.