I’m attempting to create a glowing lava with custom materials. Due to a lack of emission maps, I had to find another way. It looks incredible with a surface light on it, but only on the ShadowMap lighting engine.
Unfortunately, my game uses Future lighting, and I cannot afford to change it. This is the result for future lighting:
If anyone knows a way I could make the Future lighting lava look like the ShadowMap lava WITHOUT changing the lighting engine, please let me know.