Gods’ Domain, Update 1.5.0
Last Update: Gods' Domain - Public Update Log 1.4.0
Next Update: Gods' Domain - Public Update Log 1.6.0
Symbols meaning
[*]
- Bug fix / other
[+]
- New feature
[-]
- Removed feature
[\]
- Comment
Versioning: MAJOR.MINOR.PATCH
please let me know if you receive any false-rubberbands for these!:
-
[+]
Much stricter & accurate speed anticheat -
[+]
Noclip anticheat -
[+]
Jump-power anticheat
[+]
We now have another builder on our team! They will be finishing the town as part of my commission with them.
[+]
Tundra ambiance
[+]
If a weapon is put into the backpack from the inventory, the weapon is now unequipped from the character
[+]
Your weapons emit a weapon SFX when running
[+]
You no longer lose spells upon death, as they are not physical items
[+]
Raised ocean resolution
[+]
Changed ocean color
[+]
Better music tweeting when re-entering regions quickly
[+]
Spells now have a lifetime - I.e., Minor Blaze does not just travel infinitely anymore
[+]
Added rubble FX for Minor Blaze
[+]
SpellInformation
module now uses a similar data architecture as WeaponInformation
module
[+]
Ocean waves are calmer near the port
[*]
Falling off a ledge while running makes you plug walk
[*]
Ragdoll falls on the ground better on death
[*]
Resetting sometimes causes you to stand still while dead forever
[*]
Head bangs against things and makes it hard to jump over things or climb
[*]
Pointing camera at certain angles makes you unable to climb
[*]
Casting a spell causes others to use the casting animation also
[*]
Damage from punches was done every other hit
[*]
Stun animation does not trigger if already stunned
[*]
Greatsword can damage on the wind up
[*]
Client does not take into account for weapon recovery times
[*]
Trying to fire blaze near the torso will make it cancel
[*]
Climbing on corners makes the player shake
[*]
Inventory highlight should now be instant (there’s still an anti-spam limit, though!)
[*]
Moving inventory slot into backpack, then into inventory, then into backpack again errors