Gradient support for light-instances

As a Roblox developer, it is hard to apply and create gradients for lights (PointLight, SpotLight).

Most instances such as ParticleEmitters or UIObject have a class or built-in property that can have a Gradient for them, having a gradient sequence within the Color property would be helpful to developers who are looking to add gradients of mixtures of hue sequences to lights in-game.

Usecases:

  • Creating a sequence of light waves (thunderstorms, discos, etc).
  • Hues for showcases, flows, or rainbows.
  • More variety of customization for lighting.

If Roblox is able to address this issue, it would improve my development experience as I wouldn’t have to use multiple PointLight instances for sequences, multiple lights is hard enough to configure.

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