Gradients for text color?

I know that you can use UIGradients for for example frames, text label backgrounds and more.

Is there a way to use gradients instead of a normal text RGB color, or would I have to use a pre-made image for that?

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If you insert UIGradient into the TextLabel, set the color sequence. Set background transparency of the textlabel to be 1 or a color other than 255,255,255 (white), then set TextColor3 to 255,255,255 (white). It’ll make the text have the gradient.

Example:

Placefile:

gradienttext.rbxl (31.1 KB)

You can set the TextColor to be any color, but it’ll affect the gradient’s color sequence.

21 Likes

Oh wow, that’s actually really clever! Thanks!

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Hi, it worked when designing it, but did’nt work when i run it…
How to make it work when running the game. (it shows the TextColor as white)