This update includes some quality of life improvements, improvements to logging and yet again, another name change. I promise this will be the last time!
Completely redone and optimised the commands logging feature
Removed the commands log cooldown and limit settings as they are no longer needed
Increased the command log count limit from 128 to 3000
Added a page navigator (view up to 30 pages)
Added a page navigator to the chatlogs widget (view up to 10 pages)
Added a new /performance command to view client/server stats (client FPS, ping and server age)
Hey! First of all, I want to say that I love this project and what you are doing, and I have a suggestion. A kill log feature would be very nice, in many games you can check who kills who by using a command such as “/killlogs” or “/klogs”. It could be similar to the already existing chat logs and command logs features. Keep up the good work!
Edit: Another useful command I see is the “/countdown” or “/cd” command which let you create a countdown and have a GUI display for everyone in the server counting down for the amount you put.
I’ve never really considered a kills log as a lot of games don’t have PVP, and all weapon systems behave differently meaning it can be hard to track who was killed by who. It’s better off that the owner creates a custom command for their game.
As far as a feature like /countdown goes, i’ve thought about it, but im not sure if it’s necessary for an administrator script. I’ve never really had a proper use case for it.
If you can tell me a few use cases then i’ll be sure to consider it!
NOTE: This uses the DepthOfFieldEffect instance. If you game already uses this, don’t use this setting (Credit to @ImSnox)
Added a WidgetTransparentStyle setting to disable transparent backgrounds. This will set the transparency of all widget frames from 0.5 to 0 with a dark grey colour to make the UI easier see in darker environments.
Added a Server field in the /peformance widget which lets you view the current server’s region NOTE: This only works if your game has HTTP Requests Allowed in the game settings!
Added Client Ping and Server Ping fields in the /peformance widget which lets you view both client and server ping
Increased the logs datastore auto saving time from 10 seconds to 40 seconds to put less stress on the datastore service and prevent hitting rate limits.
In the commands list widget, ranks are now displayed as their name rather than their value
Fixed a bug where resetting, respawning, or loading your character would cause all widgets to disappear
Fixed a bug in the performance widget where the server age would be inaccurate
Fixed a bug where datastore was being used when datastore access is disabled in settings.
Fixed the /spectate command not targeting players sometimes on execution.
Fixed an occasional error caused from filtering strings in the command and chat log widgets
Hey all, I added a few useful features and did some more fixes. Take a look!
Added a new /track and /untrack command. Executing this command on a target will highlight them and draw a line to them. This highlight and line will stay, even if the target dies and respawns until you do /untrack or they leave.
Unlike /highlight, this effect is local meaning only you can see it.
Added a new free cam mode which can be accessed in the /spectate widget. The free cam has the same controls as roblox’s built-in free cam script for developers.
Increased the chat log limit from 1000 messages to 10000 messages (10 pages to 100 pages)
Increased the commands log limit from 3000 messages to 5000 messages (30 pages to 50 pages)
Fixed the Shortcut keybind not found warning appearing for non admin players for no reason
I love these commands as they are so easy to setup and use. Also some suggestions is you add the ability to connect it with discord so that a web hook can like send messages alerting that people were banned
I think it would be cool to have a command to see the players who are admins, showing the role, admin name and whether they are online or not and a command to set the role of a player in game
Been awhile since an update, but this update adds prefix support with multiple characters and fixes a bug
Prefixes with multiple characters are now supported!
For an example, you could use a prefix like “console/”! (e.g. “console/ban Joe 5 Exploiting”)
Fixed an issue where if the discord webhook messaging api is slow, it would yield the banning/unbanning functionality. This is no longer be an issue meaning all bans/unbans will still function regardless if the webhook API succeeds or fails in some way.