I want to make similar settings, but I don’t know how to make the drawing range. who can help with this?
here’s some suggestions to help out with your solution:
- you would definitely need tweening
- the red “fill” affect is tweening a red frame to fill the “box”
- you would also need to tween the text color value
- OnMouseEnter event would be used to fire a function to play the fill tween
- OnMouseLeave event for playing the un-filling tween
hope this helps
I meant about drawing the range in the game, I didn’t hang on high graphics and there was a small drawing of the range I want to do as well, but I don’t know how
after watching the video again, I’m assuming you’re pointing out how the terrain is generated depending on the graphic quality?
As far as I know, this is default and should work automatically with terrain.
this is a similar situation. I think this post might help:
I think the post couldn’t help me, I didn’t find what I needed, but yes, what I need is related to Terrain