Will there be an engine API for fetching what roles a user has in a given group? Currently this exists in the form of Player:GetRankInGroup()
but this isn’t compatible with this new multi-role system.
No, that API is for the legacy roles system.
I’m also curious about how Player:GetRankInGroup
would work along with Player:GetRoleInGroup
considering that users can have multiple roles
I would love access to some like webhook for real-time updates on the audit logs, which looks like this for proxying/caching requests:
With roblox internal ratelimit, it is currently so hard to keep up with the amount of audit logs that a person can do a specific action without running some ratelimit and getting be-hide on the audit logs.
Looking forward to these updates!
Just a look at the sneak peek of the upcoming features in this group overhaul gets me excited and wonder what other features will be in store…
Wait wait wait… what? Holy guacamole, that’s actually great! I’ve seen a lot of groups have “decorative” roles (i.e. making roles just to act as dividers in the role drop-down menu on group pages), so this is gonna save bux when people make a lot of roles in their groups.
Not bad at all, ROBLOX. Listening to the community is not your strong suit, keep it up!
When Open Cloud for groups, rlly need this for ally thing and Rank Changer
So, just to clarify for the sake of understanding, you’re moving group configuration to the Creator Hub and will eventually be removing the current layout shown below in the future?
Will animations load properly in playtest for users that have edit perms to a specific place but not full access (edit perms to every experience in the group)?
Still no account-to-group transferring? Damn.
I have 2 questions:
Will the role remain when you rejoin the group?
Will you be able to ban people from the group in the distant future?
Such a great update!
Most important for me is this part :
a user can now be assigned multiple roles
Thanks for the great work!
Awesome. Definitely needed for different teams working under the same group.
Ehm why I don’t see the new roles in the role menu and what about the legacy roles they use a rank system from 1-245 to rank it what about the new roles why we don’t see the new roles in the group but also I will use now I can everyone give a skill role if it nee role system get API to use I can implement the different groups idea I has into our current group and give people a clan within the group but maybe another group still to use the enemy system but btw but you need to search users instead of selecting as before
Can you in the future see this new roles in the group is it only for Dev permission things or can you use it for users too and give them permission to things in game
Also it’s now a lot beter i can now order who needs to get raveneu from a game
Whilst I appreciate that groups are finally receiving some updates, this feels like pointless fragmentation of another feature across two different websites, for very little reason.
I don’t believe it is healthy nor feasible in the long-term for Roblox to maintain two different websites for different features, nor do I understand why they aren’t able to keep everything under one. It creates inconsistency and feels janky and disjointed.
SOO COOL! I was going to spend 150Robux on name + roles today, and now it’s free! THANK YOU! [Thank goodness I didn’t want to do this yesterday]. Group names are free to change :-).Super update!!! [Hopefully the GroupService will be extended soon]. And you can now change the owner.
I can’t edit permissions in unviere from what I’m not group owner but I have the owner rank so I can edit but if I save permissions it reset the permissions and why it moderates Unviere