my game looks like this on roblox studios/ on small screens
what im trying to achive is making all screens look like this
what i tried so far is the scaling plugin, but it didn’t really worked on my player card (that’s the thing that shows your stats in middle of the screen) because my plr card placed inside text button that placed inside a frame…
To position a GUI correctly on any screen I use AnchorPoint, which is very simple to use, I recommend you learn to use it that will serve you in the future. I want to clarify that there are several ways to position a GUI correctly.
So you know how UDim2 has 4 numbers? You probably use them like 0,300,0,200 or such.
What you need to do is use the 1st and 3rd number aswell. Those are the “scale”. They change the size/position depending on the screen size.
For example, setting your frame’s size to 1,0,0,30 would make it fullscreen wide, and 30 pixels high.
Setting it to 0.5,0,0,30 would make the gui be half of the screen’s width wide, and 30 pixels high.
And so on.
Basically, you need to choose the correct values for the scale (or find a plugin which does that for you).
It’s also worth to note that some monitors are more of a square than a rectangle, so keep that in mind.