Step 1 game Idea
There is millions of different game ideas that can be built upon and one of the best things about Roblox is we are allowed to make anything we can as long as it agrees with the Roblox TOS. To make a popular game most developers look at what is most trending.
-You can create your own idea to avoid the “crowd mentality” these options below are just some ideas for beginner developers to get started on.
Top trending games:
- Clicking games
- Story games
- Escape Room type
Step 2 Hiring or Forming a team
This is one of the most important step because an efficient team means a better chance of creating a proper game. It is very important to check for a Developers portfolio and previous experiences before hiring them, because there will be people who are looking for an easy way to earn “money” and would try making a game using free models and youtube tutorials. Youtube tutorials, however, are helpful but it does not act as a proper guide to making a game, so I suggest avoiding it.
Note: NEVER hire anyone who claims to be a builder or a scripter but can not provide examples of their work.
Important aspects of a team
A builder is needed to create the game design and must be able to help with game updates and additional content.
A scripter must be fully capable of creating a working outline or the core of the game. This helps the builders and scripter to work better together as they piece the game together.
Music and SFX: Special custom music for the game always helps set the mood or theme of a game and it is important because it makes a game unique.
Thumbnail and Game icons: Its also important the game has a proper icon that helps the player understand what the game is about without playing the game. The thumbnail serves as a hook that grabs the player’s attention and brings them into the game.
Animations: A lot of games require animations, whether if it is opening a door or doing push-ups in-game, a smooth animation makes it more satisfying for the player and helps to make the game more fluent.
UI : This is another important game aspect where it sets the design of an entire game and is important to hire a reliable UI designer for the game.
It is also very important you make contacts and meet new developers that way you can start narrowing down the people who are you most compatible with so making a game is easier for you and them.
Step 3- Paying the developers
A team can be owned by a group or a player, if it is owned by a player the game earnings goes directly into the player’s account which means it would be more difficult for the person owning the game to pay others due to the 30% tax and the 74hour pending. If it is owned by a group each team member can be paid using a Recurring payment option in the Revenue section.
This method is much simpler as the payments are automatic and the person owning the group would not have to worry about doing payouts.
- A scripter can earn 30-50% of a game
- A builder can earn 10-50%
- Investors can earn 10-25%
- Arists can earn 5-15%
- UI artists can earn 5-15%
- Prices are always negotiable, the list above are just ranges I have worked with in my previous games.
A games success depends on how well it is advertised.
The most efficient way to advertise a game is through testing the CTR of each ads whether if it is a sponsored ad or a Game ad. Place 500-5k robux on each to see which gets the highest CTR.
You can do this for a week to average out the best CTR and then you can place the full amount into whichever deems best.
- Many people ask "How much money do I need to spend on ads to make a game popular?"
to answer this I will say try to maintain contacts with YouTubers before trying to spend all your money on ads. Ads wise you can make a game successful by using 30k-400k on ads all depending on how well you advertise the game using the CTR trick.
- If I was to give an opinion on what’s best to do, always set aside at least 50k-100k towards sponsors during a game’s release, because 80% of YouTubers look at the front page to see what is available and sponsors are the best way to get their attention and get them to play your game.
- Mobile sponsors brings in most players because it has the most impressions available.
- Computer Sponsors brings in more stable player count and revenue.
- Make sure the game is Console supported because it also brings in a lot of revenue but has a very low player count.
Good luck on making your game guys! I will keep updating this list.
Here are some games I have worked on or used to work on if you guys want examples