Hello Developers,
I was recently working on framework for my upcoming fps game. It’s mostly complete, with a couple of bugs here and there. I wanted feedback on my gun system overall, and the animations too. The Ammo GUI is on its way, aswell as the character arms for other clients.
(I haven’t made my controls Gui, so here are the controls)
Q = Switch Gun (random)
Right Mouse Button = Aim (only for pistol)
Left Mouse Button = Shoot
R = Reload
Here’s the thing I noticed:
The viewmodel appears even when I’m on 3rd person view.
The viewmodel has collision that makes the player can’t really move well.
The viewmodel seems to need some offset adjustment. It’s blocking my screen and its high up.
The animation on some gun doesn’t play when equipped.
Animations and recoil (every gun has the same recoil) need some adjustment. Also add effects like muzzle flash, bullet trails. There’s also a better arm viewmodel on toolbox.