Has ROBLOX silently dropped a physics update?

I have been recently developing my football/soccer-based game and from Friday last week, I have seen issues with my ball. For example, applying a BodyVelocity makes the ball float in the air for like 5 seconds, rather than the ball just coming down normaly, and when NetworkOwnership changes for the ball, other characters would get flung.

I cannot really provide any pieces of code as it affects most of the scripts in my game.

It seems that other people are experiencing this issue as well:

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Found a temporary solution:

Changing the PhysicsSteppingMethod to ‘Fixed’ worked, and now I am looking to update from BodyVelocity as it is outdated and deprecated.

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