As of right now, UICorners do not respect the ClipsDescendants property of Frame objects
As a Roblox developer, it is currently too hard to … utilize the ClipsDescendants property with Frames that also use UICorner components.
If this issue is addressed, it would improve my development experience because … I will be able to properly clip GuiObjects within Frames that utilize UICorners.
- Primary usecase is creating a main Frame with a UICorner then anything within the frame being clipped respecting the corners created with UICorner
- Having a full-sized ScrollingFrame within a container utilizing a UICorner - e.g. for inventory systems, settings screens, anything with large amounts of objects