Have UICorners respect ClipsDescendants property

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As of right now, UICorners do not respect the ClipsDescendants property of Frame objects

As a Roblox developer, it is currently too hard to … utilize the ClipsDescendants property with Frames that also use UICorner components.

If this issue is addressed, it would improve my development experience because … I will be able to properly clip GuiObjects within Frames that utilize UICorners.

Use cases:

  • Primary usecase is creating a main Frame with a UICorner then anything within the frame being clipped respecting the corners created with UICorner
  • Having a full-sized ScrollingFrame within a container utilizing a UICorner - e.g. for inventory systems, settings screens, anything with large amounts of objects
93 Likes

I use rounded UI extensively in my game. There’s no good way to fit a rectangular clipping box into a frame with rounded corners. We badly need to be able to mask the corners. Deserves a bump.

17 Likes

As of 5/30/2022, there is still no support for this feature.

7 Likes

The usecase looks like it will be convered by the new CanvasGroup feature.

5 Likes

We really need this, wish it had been implemented already. All these little things that should work but don’t add so much friction to making UI

8 Likes