> As a Roblox developer, it is currently impossible to have a part with a head specialmesh visibly change when the material is changed. Typically developers need to use unions to bypass this.
> If Roblox is able to address your issue, how would it improve your game and/or your development experience? Please be as specific as possible. I wouldn’t have to add fake heads when I want to change a character’s material, or have an NPC made of a different material.