Help me rig object to be animatable

Hi, I am working on a tool for a game, and I’m attempting to make an animation where the player lifts the antenna of the object up to receive signal when they pull out the object.
Screenshot 2024-06-17 183842

The issue is, no matter what I do, I can’t seem to figure out how to rig it… I tried attaching a Motor6D to the Hinge and antenna but it’s still not working. How can I properly rig it so that the antenna will be animatable?

This is my current setup.

1 Like

umm, cann’t you just tween it to the position you want it to be at?

1 Like

Agonizing to do and sync with animation

I also want more freedom with animating the object because there will be multiple interactions and having to tween the antenna for all of them will be horrible

Instead of adding a Motor6D to the hinge, I added it to the Primarypart (body) and it made the antenna animatable???

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.