I wanna make it so when the monster goes through blocks it makes them unanchored so like if it walks through a house, it would get destroyed.
Maybe something like this in a server script under the zombie model.
local collectionService = game:GetService("CollectionService")
local zombie = script.Parent
for i, part in ipairs(zombie:GetChildren()) do
if part:IsA("BasePart") then
part.Touched:Connect(function(h)
if collectionService:HasTag(h, "Breakable") then
h.Anchored = false
end
end)
end
end
I see you liked the code, but you didn’t mark a solution, did it not work, and how can I fix it?
You don’t need to check this. UnionOperation and Part are all BaseParts.
Yes, you are correct, I should have checked that.
It didnt work and sorry it wasnt letting me send my message
Did you give all the breakable blocks the tag Breakable
, and put the script as a child under the zombie model?
yeah i did all of that, maybe its that loop part.
If the script has no siblings, it will not work.
uh what do u mean by
siblings?
Does the script.Parent
have other children, which would be siblings.
Yeah its a dummy model, the script is under the model and every part in the map is anchored so idk.
Did the dummy Model the script is under, touch a block with the Breakable
tag?
wait is it suppose to be under one of the dummy parts? and like idk why i am just asking this but wdym breakable tag?
The script should be placed under the model, not under a part, also the Breakable
tag is used to identify the parts to be “Breakable”, look at CollectionService and the Tag Editor Plugin.
Ok i just did, when i put the tag on a folder does it still work on the parts because if not, thats gonna be alot of stuff to do.
I am confused about what you are asking, can you please explain?
i searched up collection thing and the plugin.I used the plugin and i was asking if it would work on folders
The code I provided checks if the specific part has the tag, but we can modify it to include if it is a child of a folder with the tag, but I wouldn’t recommend that.
So then what would u recommend then?