High density pixel scaling for Windows

My eyes hurt like hell because I’ve been squinting my eyes for hours designing GUIs that I’m forced to make much “tinier” in Studio due to the fact that they don’t scale. I’m forced to look closely into the screen differentiating pixel by pixel and I could easily say that Roblox is the cause of my eyes getting pretty bad recently. I can’t scale it up using Windows settings because everything gets blurry and largely sized which entirely defeats the purpose of GUI design to begin with.

This is a joke guys. This is something that should have existed years ago alongside the release of Retina screen scaling support.

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Roblox renders at your screen size divided by your scaling. For example, Roblox (client and studio) runs at 720p with 1080p and 150% zooming. I really think this should be better addressed.

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Support, and I agree my eyes were a whole lot better before I started designing GUI’s in roblox.