High Seas | Wrapping It All Up - Devlog #8

Not quite. It’s a pirate-roleplay game. Has a few anime-like characteristics though, might pull more from the anime as time goes on

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For the tutorial, you should automatically be talking to the NPC or putting a signal to talk to him. Some people may try wondering around finding what to do. It should also be an option for people to take the tutorial.

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Yeah, this is a good feature, thank you :slight_smile:

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Instead, maybe have the character design the first thing.

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Water - Skeletons follow you into the water and sink to the bottom. Drowning feature?

Tools - Try making the stats of the item. For example 9 Damage for a sword. Make the icons bigger or have it where if you hover over it, it will show what the item is.

NPC - When I kill Red merchant, I am able to infinitely rob his soul out. (at least it’s what it sounds like). After he respawns, I can also rob him unlimited times as he won’t attack me.

Death punishment system - Instead of losing gold, you can lose bounty.

Shiftlock - Add a built-in shiftlock camera angle so players can turn. If you right-click, you block which I think in the future will cause you to lose stamina during a fight.

Digging - You can currently dig under the sand
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Codes - Show what the code has redeemed

I’m taking damage randomly?

Rain - Happens way too often.

Hotbar glitch - When you have something in your Hotbar and you click the avatar changing thing, the items disappear and are no longer able to equip things.(Even on rejoin!) They still show on your side though.
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Also this thing -
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Yeah :slight_smile:

In the bottom left corner, there should be this feature.

Thanks for letting me know, I’ll look into this glitch.

haha, I’ll change that right now. Fall damage gives you the random damage

Good to know :male_detective:

Thanks for letting me know all of these bugs! I’ll be sure to fix them up before launch. I really appreciate it @poop347883

This has been done :slight_smile:

The new boat system/handling is finished, this issue should be resolved :crossed_fingers:

Done and Done!

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When using a boat, the boat sinks and the view is messed up


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Thanks for letting me know! I’ll fix this soon.

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Thanks for testing, @guywithapoo :wink:

Animations have been added to every sword.


When you die, you get sent into the water, and a mix of your avatar and the preset avatar will merge.

1M robux can’t be purchased
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This is what it would normally look like
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NPCs are decorated, map finished. NPCs have randomized beards/hairdoos, haha.

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Yes, they can be bald. Adds a fun element to the game. Shipwrecks now spawn randomly throughout.

excuse me how can I get wood


now I’m regret that I used all of my 2 piece of wood

also the torch-selling guy scam me I will never buy his torch ever again

also I’m stuck don’t know why
aa

You go up to palm trees, and chop em.

I’m still adding palm trees to the map, my apologies.

Looking into it right now. Can you please press F9, an send a screenshot of the log?

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(the text above repeat about 10 time)

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Thanks man! Ignore the waterHandler, that’s unimportant :wink:

I see why your backpack isn’t working. You have old items that are no longer in-game, causing it to error. I’ll reset the datastores before Beta, that will fix it.

I’ll find the bug with your avatar as well, and fix it. Thanks for your help!

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Lol, I’ll give free money to you

@hienlong_phan, there will be plenty of wood in-game for Beta.
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@6NJM, @gpz346, @nanosph, @poop347883, @hienlong_phan, @PrismaticShadows, @Lightning_Game27, @Xsticcy

Main bugs have been resolved, trees added/working. For everyone involved, I’ll be doing a data wipe for data, to fix any remaining bugs not already cleared up.

Launch date will be Saturday the 15th- there are a few bugs I have to clear up. Thank you all so much for your help - any new bugs found, please report them here. I’ll be adding a Beta tester badge for you all, your help has meant everything :grin:

would def play later when this gets released.
just a few things i’ve noted;

  • you float on an invisible part or mesh (or maybe it’s part of the terrain) near the sand-covered part of the bridge
  • couldn’t screenshot, but the skeleton sometimes glitches in the place/parts it spawned inside of and (in my case) flings itself out to sea
  • the endless ocean mesh you’ve got is uh, well what can i say, maybe a little too short lol, here’s another person or npc
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  • i’m not sure if this was intentional or not, but some curves in the decks have CanCollide off, around here (i have to jump on the fences to get across)
  • upon reset, i can steal from myself, yay!! (additionally did not receive the message i later discovered about the dropping gold bit)
  • might be my issue specifically, but uh

really well made overall!! keep updating this

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my sis got kicked 3 times in a row
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100% sure that she doesn’t hack
please fix she is mad at me somehow

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