From my end, it seems like mobile clients are not affected by this in live servers.
The FFlag that controlled Highlights also disappeared, though the Mobile one did not.
This might be an issue with them not correctly handling a flag removal more than them disabling it for a bug.
Yep, it’s happening for us in Oil Warfare Tycoon.
Vouch, this is a big part of my interaction system for visualizing to the player what they are interacting with.
https://cdn.discordapp.com/attachments/976573601979461642/985815532957745152/2022-06-13_03-56-56.mp4
Confirmed, after the latest update to the studio, the highlight no longer works.
This sucks, I just found out about highlights. I was messing around with them, and having fun. Are they gone permanently?
Edit: This has also been happening to me.
Vouch
Highlights are a core part of my game at the moment and this is halting development progress.
An issue has been found and fixed in the next release.
If you are running in studio you can try enabling this flag to TRUE to see if this fixes your issue
The fact that this slipped by is still worrying, how can I safely create my experiences in Roblox if a feature could be accidentally turned-off due to an issue, and I have to give my players a worse-experience until the next update comes-out. Some experiences rely on this feature working and having it off until the next update is not acceptable for them. I think the update rollout system could be possibly revisted since currently when issues like this occur, fixes have to wait until the next update roll-out, which is not ideal at all.
Where can I find this Flag Editor??
The flag editor is found in Studio via
FILE->Advanced->Open Flag Editor
I can’t seem to find it
Is that only if you have the mod installed?
I am pretty sure that this is only available to Roblox staff and you might have not noticed that it’s not available to regular users.
This is an Internal Mode only feature.
As the existence of FFlags have been known for years now, as well as third-party tools supporting the ability to override them, there’s no real reason to have this feature hidden from regular users
Someone forgot this is a Roblox Internal Feature ONLY
I even wonder how the instance ‘Highlight’ got released in the first place when the feature suffers from tons of bugs:
1- Disappears in parts with Glass Material and Transparency greater than 0.
2- If you parent an object affected by a Highlight Instance with other items that are not affected. When parenting all back both the items and the object will be affected by the Highlight.
3- People complain about the limits it has, they claim that there is a limit on the number of objects that will show highlighted at one time. (Don’t know if this last statement is true, but is what I hear from people)
These bugs make me wonder, why are people even using this feature that wasn’t even announced by Roblox in live games?!
highlight also gets set to a random color after you play the game in studio and the only way to set it back to the original color that you set is by deleting the part and then undoing
I have same bug on my game. This bug impact is too high for games that use highlights.
So am I need to wait for Roblox fix this bug?