This is a feature I’ve seen in a lot of programs but it’s completely absent in roblox
The idea is that all of the action waypoints will appear in this list in chronological order. You can click on a specific label to jump to that waypoint instead of pressing ctrl+z/y 50 times. This adds a visual interface to undo/redo which is necessary because, as you begin performing more and more actions, it’s extremely easy to forget what you did previously.
I’m also suggesting more arguments to CHS:SetWaypoint, which would be used alongside this window.
icon would be the icon that appears on the list. If not provided, no icon is shown. text would be what the user reads in the window. If text isn’t provided, name is used for that instead.
But that would take away my precious screen space. Also it wouldn’t be compatible with other plugins unless you do an ugly hack with a bunch of bindablefunctions.
But that would take away my precious screen space. Also it wouldn’t be compatible with other plugins unless you do an ugly hack with a bunch of bindablefunctions.[/quote]
The current undo/redo features don’t pick up changes made by plugins anyway.
But that would take away my precious screen space. Also it wouldn’t be compatible with other plugins unless you do an ugly hack with a bunch of bindablefunctions.[/quote]
The current undo/redo features don’t pick up changes made by plugins anyway.[/quote]