This module should be used over my old hitbox module that utilize GetPartBoundInBox. This one has more accurate hitboxs and is more performant.
Intro
Currently version 0 . 1 . 3
Hitbox Handler that will provide accurate part detection optimally achieved with Roblox’s GetPartInPart Method. This will allow for different combat and weapon systems to be created easily.
You can get this module from the github or model:
Github
HitTracker
Usage
Of course, there are many other hitbox alternatives available that work perfectly fine. But this module is made for you to have full control of the hitbox and everything that happens with it. This allows you to create different style hitboxes with different hit patterns utilizing HitTracker’s simple, yet optimized API.
API
You can find the github wiki here: